This thread is to look for any magic item prices that seem off to people. Though we did a big round of this in the playtesting, with so much to go through it would make sense that some prices slipped through the cracks.
This thread will definately need discussion as the prices of items can be a very personal reflection of how you run games.
My first one:
Amulet of Health (5k) - For most of my players, cons of 14 are normal, so this is granting +2 fort saves and +2 hp per level, and on the right players its +3 and +3 hp per level. That seems too much for just 5k.
This thread will definately need discussion as the prices of items can be a very personal reflection of how you run games.
My first one:
Amulet of Health (5k) - For most of my players, cons of 14 are normal, so this is granting +2 fort saves and +2 hp per level, and on the right players its +3 and +3 hp per level. That seems too much for just 5k.