AbdulAlhazred
Legend
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Huh, if you say that beast companion and familiar rules not there now I'll take your word for it, but I'm certain Rituals are in there (one of your examples), and I know that there previously was enough info either in CB or in the Compendium to play a beast dude... or maybe someone talked to that player specifically before the session.
I would assume the later, since it has NEVER been true that you could find out what the action economy for a beast companion was from the Compendium, unless some major new piece has been added in the last month or two. The problem is that very general rules sections like that don't have an easy place for Compendium to categorize them. They do manage to do OK with 'glossary' type stuff, which covers a fair amount of ground, but there is still a pretty good amount of stuff that simply isn't in there at all.
With rituals you have all the text OF the rituals, certainly. But you cannot find the general rules for ritual casting anywhere in the Compendium. So it is a fine reference when you want to look up rituals. It tells you nothing however about their general mechanics. Most players probably don't often care about that as it is pretty straightforward, but someone who say owns the Essentials line of products cannot determine how mastering a ritual works or how to make a scroll or the rules for ritual books specifically. At least not without buying a copy of PHB1, the only place they appear.
I tend to read the CharOp guides and then use the Compendium for details on powers or items that I don't know.
I don't tend to pore through either the 4e books or the online Compendium. I use both as references, and in that role I strongly prefer the online Compendium.
Cheers, -- N
Again, I totally agree with you, there's no comparison at all between the books and Compendium as reference material on game elements. If you are solid on the rules you can certainly leave your books on the shelf in terms of looking up most 'crunch'. It is just when you get to one of those general questions about certain things or you want to read one of the many very nice sections of the DMGs on a particular topic, or want to go through one of the other books like say Draconomicon for some adventure ideas that you need books. Still I would say a number of the Power books and core player books have stuff in them you will need to read at some point, or ask someone else about.
Each source has its good and bad points. I like having them all personally.