Macbrea said:I believe the rules for this are given in Oriental adventures and Magic of Faerun.
If I am not mistaken:
A Shortsword +1, +2 enhancement bonus to strength
6,310 gps
hong said:
Nope. However, OA does have the agility weapon enchantment, which gives +2, +4 or +6 to Reflex saves. Cost is +2000, +8000 or +18000 gp. Agility can also be applied to armour, for which there is also the stamina enchantment, which does the same thing for Fort saves.
Finally you have the presence armour enchantment, which gives +2 enhancement bonus to Cha, which is a +2 cost price. I'd be leery about applying the same cost price for +2 Strength, though, since Str and Cha don't usually have the same usefulness.
Artoomis said:This does have a side effect that a weapon could get really, really powerful - at some point equalling minor artifacts.
kreynolds said:
Hardly. Even if a weapon adds +6 to strength, you're still only talkin' about +3 to hit and damage, so it's not that big of a deal. Besides, you're getting the hell charged outta ya' for it. For instance, a +2 keen speed longsword that adds +6 to strength would cost ya' about 170,000gp. That ain't cheap, but it sure ain't artifact level either.
If, however, you're talking about a weapon being artifact level because it grants a bonus to strength higher than +6, well, that's a different thread.![]()
Artoomis said:No, I am talking about the possibility of having a weapon with 10 plusses (the max allowed) plus having other properties tagged on as well.
Artoomis said:But, if the prices of the "plusses" and the "wondrous item" type cost are simply added together, it could get really, really powerful at much less of a cost
Artoomis said:if the additional properties were priced out as "plusses."