Gromm said:The cost of such a weapon
Artoomis said:
No, I am talking about the possibility of having a weapon with 10 plusses (the max allowed) plus having other properties tagged on as well.
Yes, it would be expensive. But, if the prices of the "plusses" and the "wondrous item" type cost are simply added together, it could get really, really powerful at much less of a cost than if the additional properties were priced out as "plusses."
That's all I meant.
I played with equations for generating these costs (cost for intelligent weapons) awhile back. Keep in mind the penalties for weilding a weapon of a differing alignment, and the potential problems associated with Ego. (Preview: Fighter's Will saves suck = dominated fighter.)Ridley's Cohort said:Besides, the DMG already breaks its own guidelines on weapons. The price of an intelligent weapon is pretty weakly tied to the actual power of the extra abilities.
kreynolds said:
That doesn't always work though. A +6 to strength bonus, if slapped onto a weapon would add 72,000gp. If slapped onto a pair of gloves, it would be 36,000gp.
Kilroy said:This is pretty absurd, if you think about it.
Kilroy said:If it's on the weapon, it's only usable with the weapon. If it's on a belt, it's usable all the time. Why would a DM charge more for something that does less?
Kilroy said:If the item is created as a "6 str unslotted wonderous device" then the extra cost is worthwhile, because it frees up a belt slot, but the weapon doesn't need to be wielded to get the str bonus, just carried.
Kilroy said:If the item only gives the + while wielded, count it as a the gloves would be.
Kilroy said:
This is pretty absurd, if you think about it.
If it's on the weapon, it's only usable with the weapon. If it's on a belt, it's usable all the time. Why would a DM charge more for something that does less? (And the first person who makes a "but this way if they're de-belted but still armed they get the bonus" type comment gets prestidigitated purple.)
krey is a great rule-monger, but I disagreed with him here. Although weapons are not listed in the "slotted" list in the DMG, the notes to that list indicate that it is not complete; that is, there could be other items listed. I think a weapon could be plausibly argued to be on the "slotted" list. (This is clearly an "IMC" call.)kreynolds said:<snip>....For example, you might say that a weapon that grants a bonus to initiative does not have to be carried in hand in order to gain the bonus, it just needs to be carried on your person.
<snip>
A weapon is a slot-less item, for the reasons I gave above. Not all of the abilities of a weapon should require it to be carried in hand. It would be a mistake to assume so....<snip>
Minor point: A combat related ability that is only usable while using the sword is in fact just as good as slotless most of the time. Strength is the perfect example.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.