Hey
I've been working on a file of history and house rules for my current world (custom as all but my Ravenloft games have been set in, gotta love the lands of mist)
I wanted to propose a rule I put into play test for my group this week and ask for some feed back while hoping helping the OP
The system is currently called Stamina Points (I need a better name)
everyone has 2 and after a long rest will always reset to 2 no matter how few or many they have much like action points.
You gain 1 stamina point per encounter (2 if its a major, aka if you would gain a action point from that encounter alone you also gain an extra stamina point).
You may spend 1 Stamina point to regain the use of 1 encounter power, or you may spend 2 stamina points to regain the use of 1 daily power. This is a free action (that by definition can be used outside of your turn.)
possible add ons: Paragon Feat: <good name here> you gain one additional stamina point, whenever you take a long rest your stamina points reset to 3 instead of 2.
I wont go too much more into these now but much like some of my house rules look into alternative idea's for action points, I may have abilities that cost stamina points in the future.
thoughts? (so far in the one session I added them in it was very low combat, although one player did use them and liked them the rest had no experience yet to draw a conclusion.
In some way I hope this helps the OP or anyone else with a similar concern, and I will agree encounters and dailies missing has been a big complaint in our group.
Thank you for reading.
Vultor