Make Whole on Damaged Objects

strongbow

First Post
To make a long story short, my character had his +1 rapier damaged by a monk with the Eagle Claw Attack feat. The rapier has 2 hit points left out of the 6 hit points that we figured it had. (5 base for being a medium size non-hafted weapon, and 1 more from the +1 Enhancement)

My DM says that the spell Make Whole has failed to repair the rapier, because the rapier is now considered "warped" (See Make Whole description below) To repair the rapier, I will have to get it reforged.

I argue that the rapier is merely damaged, just as if someone had used a weapon such as a greatsword to damage my rapier.

Three Questions:
1) While the DM is always right, is he using bad reasoning here?

2) Furthermore, what do you interpret "warped" to mean? I think it means warped by a spell such as Warp Wood.

3) Does the fact that an object is magical change in any way how Make Whole works on it? (I know that if an object breaks, the enchantment is gone)

From the SRD:

Mending

Target: One object of up to 1 pound

Mending repairs small breaks or tears in objects (not warps). In metallic objects, it will weld a broken ring, a chain link, a medallion, or a slender dagger, providing but one break exists. Ceramic or wooden objects with multiple breaks can be invisibly rejoined to be as strong as new. A hole in a leather sack or wineskin is completely healed over by mending. The spell can repair a magic item, but the item’s magical abilities are not restored. The spell cannot mend broken magic rods, staffs, or wands.

Make Whole

Target: One object of up to 10 cu. ft./level

As mending, except make whole completely repairs an object made of any substance, even one with multiple breaks, to be as strong as new. The spell does not restore the magical abilities of a broken magic item made whole, and it cannot mend broken magic rods, staffs, or wands. The spell does not repair items that have been warped, burned, disintegrated, ground to powder, melted, or vaporized.
 
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I agree, he's being unnecessarily evil.

The term "warped" is usually applied to wood, when the individual plant fibers have become twisted or curled. Doors and windows can warp and get stuck due to humidity. Even with modern technology, it's hard to un-warp wood; when my friend's house got flooded, some of his floorboards warped, and the only solution was to rip out the whole floor and replace it.

Metal doesn't absorb moisture, and doesn't have all those individual fibers to make it curl up. I'd call a metal object "bent" or "dented", or not warped. Even if the metallic structure has been weakened through repeated bending, it's pretty easy to restore the metal's strength by heating and re-tempering it.

Unfortunately, all this might not help you, because your DM has already made his ruling. DMs are notoriously stubborn about changing their rulings, especially when they're wrong. ;)
 

strongbow said:
Three Questions:
1) While the DM is always right, is he using bad reasoning here?
I don't know. Maybe the monk really did grab your weapon with his hand and twisted the blade around a few times. Probably not, though.
2) Furthermore, what do you interpret "warped" to mean?
Twisted out of shape. Distorted.
3) Does the fact that an object is magical change in any way how Make Whole works on it?
Not that I know.
 
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strongbow, you're DM is full of it. I feel terribly deeply for you and wish there was something I could do about the awful pain you must experience while being forced to endure the meaningless bantering of your obviously intelligently challenged DM. Whooo! That was long winded! :)

Eagle Claw Attacks don't warp anything. If your DM insists they do, simply remind him that your unarmed attacks are considered vorpal weapons. ;)
 
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strongbow said:
To make a long story short, my character had his +1 rapier damaged by a monk with the Eagle Claw Attack feat. The rapier has 2 hit points left out of the 6 hit points that we figured it had. (5 base for being a medium size non-hafted weapon, and 1 more from the +1 Enhancement)

My DM says that the spell Make Whole has failed to repair the rapier, because the rapier is now considered "warped" (See Make Whole description below) To repair the rapier, I will have to get it reforged.

I argue that the rapier is merely damaged, just as if someone had used a weapon such as a greatsword to damage my rapier.

Three Questions:
1) While the DM is always right, is he using bad reasoning here?

2) Furthermore, what do you interpret "warped" to mean? I think it means warped by a spell such as Warp Wood.

3) Does the fact that an object is magical change in any way how Make Whole works on it? (I know that if an object breaks, the enchantment is gone)

From the SRD:

Mending

Target: One object of up to 1 pound

Mending repairs small breaks or tears in objects (not warps). In metallic objects, it will weld a broken ring, a chain link, a medallion, or a slender dagger, providing but one break exists. Ceramic or wooden objects with multiple breaks can be invisibly rejoined to be as strong as new. A hole in a leather sack or wineskin is completely healed over by mending. The spell can repair a magic item, but the item’s magical abilities are not restored. The spell cannot mend broken magic rods, staffs, or wands.

Make Whole

Target: One object of up to 10 cu. ft./level

As mending, except make whole completely repairs an object made of any substance, even one with multiple breaks, to be as strong as new. The spell does not restore the magical abilities of a broken magic item made whole, and it cannot mend broken magic rods, staffs, or wands. The spell does not repair items that have been warped, burned, disintegrated, ground to powder, melted, or vaporized.

It is quite possible to warp a rapier. I wouldn't have a problem with saying that Make Whole and Mending won't fix it, but I think requiring complete reforging is excessive. If the sword is soft enough that it warped in the first place, it should be rather easy to straighten again. I'd say that anyone with Craft (Weapons) and the proper tools could straighten it in a couple of minutes.

Tzarevitch
 



Re: Re: Re: Make Whole on Damaged Objects

hong said:


Using what? Heat vision?

As someone who has done quite a bit of rapier fighting, I can attest that a rapiers' blade can get a bend, kink, "waver", or "warp", where the blade is no longer perfectly straight. This happens through normal use, from blade-on-blade contact as you parry blows.

However, this is normally something that can be correct by a few minutes spent gently bending the blade and working it back into true. Eventually the blade becomes weakened and unusable, due to microscopic cracks and breaks in the internal crystaline structure of the steel, and the blade would need to be replaced. (Reforging is possible, but not recommended.)

However, I believe the Make Whole spell would correct this, and that the warping it refers to is specific to the Warp Wood spell, as others have mentioned.
 

On Make Whole

It appears that if the weapon is only damaged then
Make Whole will repair it. However, if the item was actually broken then you would need to use the Craft Arms and Armor feat.
 

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