FireLance
Legend
Balance, Climb, Jump, Tumble - character may have to navigate an obstacle course or fight in an obstacle course.
Escape Artist - character is fighting monstrous spiders and gets entangled in webs. Useful to escape traps involving nets or Entangle spells.
Perform, Sense Motive - diplomacy or negotiation challenge, character needs to find out what an NPC wants or improve the attitude of NPCs before asking a favor.
Sense Motive - character fights a rogue that is fond of using Feint to get sneak attacks.
Handle Animal - useful if the character has a mount or other trained animal, e.g. an attack dog. As written, may also be used to command animals who know the "down" trick to stop attacking the character.
Knowledge - in addition to information about creatures' abilities and weaknesses, knowledge checks may provide clues to the character to help her avoid or prepare for certain dangers.
Escape Artist - character is fighting monstrous spiders and gets entangled in webs. Useful to escape traps involving nets or Entangle spells.
Perform, Sense Motive - diplomacy or negotiation challenge, character needs to find out what an NPC wants or improve the attitude of NPCs before asking a favor.
Sense Motive - character fights a rogue that is fond of using Feint to get sneak attacks.
Handle Animal - useful if the character has a mount or other trained animal, e.g. an attack dog. As written, may also be used to command animals who know the "down" trick to stop attacking the character.
Knowledge - in addition to information about creatures' abilities and weaknesses, knowledge checks may provide clues to the character to help her avoid or prepare for certain dangers.