Theocrat
First Post
Hi all-
I've read here and on other boards that the Warmage core class from the Miniatures Handbook is grossly underpowered.
I'm starting a new Military based campaign next week, and all PC's are required to take levels in Soldier (a variant of the Legionnaire class from AEG's Merc), at their lesiure as well as at levels 1, 4, 8, 12, 16, & 20. Because of this, I would like to have Sorcerers, Wizards and other arcane spell casters take levels in Warmage. But from what I'm reading it looks like maybe having the take levels in Myrmiddon from AEG's Mercenaries would be a better alternative.
Instead of that, how do I (or we on the boards) fix the Warmage class. Not making it overpowered, but making it a worthwhile class to take, as it seems now, all you get is the ability to wear armor with a limited spell list.
So what suggestions do you have?
Thanks-
I've read here and on other boards that the Warmage core class from the Miniatures Handbook is grossly underpowered.
I'm starting a new Military based campaign next week, and all PC's are required to take levels in Soldier (a variant of the Legionnaire class from AEG's Merc), at their lesiure as well as at levels 1, 4, 8, 12, 16, & 20. Because of this, I would like to have Sorcerers, Wizards and other arcane spell casters take levels in Warmage. But from what I'm reading it looks like maybe having the take levels in Myrmiddon from AEG's Mercenaries would be a better alternative.
Instead of that, how do I (or we on the boards) fix the Warmage class. Not making it overpowered, but making it a worthwhile class to take, as it seems now, all you get is the ability to wear armor with a limited spell list.
So what suggestions do you have?
Thanks-