Malvoisin's War of the Burning Sky - OOC Thread

Rhun said:
Yeah, I looked through our PCs and thought...looks like we are going to have to use brute force on every lock we find.
If this is anything like Shackled City's first adventure Life's Bazaar, there will be a gazillion DC 30 locks that can't be opened at level 1, even with maxed out ranks in Open Lock, without MW Thieve's Tools :uhoh:
 

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Well, you could conceivably have a + 13 (4 ranks, +4 dex, +3 skill focus, +2 masterwork tools) at 1st level, and have a small shot at DC30 locks! :D
 

Rhun said:
Well, you could conceivably have a + 13 (4 ranks, +4 dex, +3 skill focus, +2 masterwork tools) at 1st level, and have a small shot at DC30 locks! :D
Technically, you could have 20 Dex--our lockpick was a halfling, and he had +9, but that didn't cut it, even on taking 20, until we took Keegan Ghelve's MW locksmith tools.
 

You guys are forgetting Aid Another bonuses and Taking 20. :)

Ari would have +9 base bonus, with MW tools. Add a mere +2 Aid bonus, and Take 20...and DC 30 locks open. :)
 
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Shayuri said:
Yay!

That could be handy. You usually don't want to just bash your way through traps. :)
Actually, the original KoD FtF group had a "Dwarven Rogue" (read: Barbarian) who did just that :lol: It was amusing to watch him nearly die setting off all the traps. Eventually, the Azer Cleric got a Pixie Arcane Trickster cohort who could actually Disable Device, but that was much later.
 


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