generalhenry
First Post
Similarly, Defenders aren't exactly Tanks and I could see a Ranged Defender, but it would be insane to play as the role really discourages it. It would be possible to make, but deeply counter-intuitive.
The main reason I don't see it as viable is because OAs are a key part of what makes a defender.
Not that a defender can't have ranged attacks (paladins have plenty), but that defenders must have a strong basic melee attack.
The other key reason is that the monsters will always engage the defender in melee.
The inverse is why I don't see melee controllers working. Controllers shouldn't risk monsters engaging them in melee. Strikers get away with it through mobility, the ability to get out of harm's way. But without toughness or mobility you really need to stay out of the reach of Ogres.
Anywho... looking like the class is coming alone nicely. It's certainly a challenge, the martial power source does not flow nicely into a controller, but unlike ranged defenders or melee controllers I don't think there are any fundamental reasons it can not work. It's just hard mode class creation.