JohnSnow
Hero
Voadam said:I think this is the best simulationist explanation you can get for the mechanical effect of the two arrows in one round.
Getting so in the zone so that at one point you shoot two arrows in swifter succession is much easier to accept IMO than any of the other explanations provided for knocking two arrows once a day.
Rapid Shot fluff works for this mechanic while manyshot does a poor job.
Of course though, it invalidates the description as written.
Well, the problem is that Split the Tree has a restriction that doesn't apply as well if we're talking about a Rapid Shot situation. With rapid shot, you should be able to fire both arrows at a single target. Split the Tree requires you to target two different targets.
I suspect Rapid Shot will be a power (or feat) that increases the damage output on a single attack, like in SWSE.
Split the Tree, by contrast, is about actually being able to fire accurately at two targets simultaneously. I've tried the manyshot trick with my bow. Firstly, the arrows tend to hit with less force, because the propelling force is split between them. Additionally, the arrows "part" to a certain degree (but only to a certain degree) in flight.
To say the proper configuration of opponents for this would arise infrequently in a combat situation is probably putting it mildly.