Karl Green
First Post
Yea, one thing to remember also is that as I gave you more "points" for PL8, part of the reasoning was to spread them out on stuff people normally would not take... not that Probability Control was on my mind at the time 

Elric said:Myth- some comments on your character build:
Selective the feat doesn't let you avoid hitting your friends with an area attack. You need selective attack, an extra, for that.
Elric said:Probability Control is pretty useless, as you've discovered. But having a ton of PPs to spend on the APs is quite good- exceedingly good in the case of something like a Free Action Selective Area, Area- Burst Perception Range Confuse 8 attack (48 pp at rank, by my calculation, but worth every pp- you can use an attack like this on pretty much every enemy every round in addition to your other actions).
You might want to tone these down a little (e.g., spend more pp elsewhere to get as constant abilities some of the abilities you have as APs and decrease the number of pp spent on this array)
the_myth said:<snip>
And isn't the rule that once you activate a power, you can't de-activate it until the following round? Thus, each time I tried a Jinx that tied up the Probability Control plus its alternates.
Also, you mentioned before about there being a limit of PL 8 on Confuse because of the cam,pain PL....I can't find that rule anywhere...
Jemal said:OK, I'm gonna edit Wolvie's sheet after this fight's over.. Had a couple changes in mind:
Drop 1 rank Rage to Pay proper cost for Accurate Scent
Jemal said:IF Karl's ok with it, I think that 'feat' you propose would work perfectly.
Or, instead of a feat, make it a featURE (same dif, really).
Fastball Special: When Wolverine is thrown by a character with Str 28+ (for lifting purposes) as part of a teamwork/Aid Another action, he makes a charge attack (using the Team-mates Throwing distance in place of his normal charging distance) with a +2 to damage on the attack roll (this can break PL limits).
* I changed the STR requirement to 28. 18 is what's required to 'throw' 300 pounds, and for every 5 higher, you up the distance. So 28 can throw me 25'. 33 would be 50, etc.
Using this, the only two who can "effectively" throw me are: THOR (250') and Hulk (a whopping 2,500')
As to the Rage thing.. I thought Uncontrolled was a Drawback that you assigned to a trait, giving you 1pp back, not a power flaw.
Jemal said:Fastball Special: When Wolverine is thrown by a character with Str 28+ (for lifting purposes) as part of a teamwork/Aid Another action, he makes a charge attack (using the Team-mates Throwing distance in place of his normal charging distance) with a +2 to damage on the attack roll (this can break PL limits).
* I changed the STR requirement to 28. 18 is what's required to 'throw' 300 pounds, and for every 5 higher, you up the distance. So 28 can throw me 25'. 33 would be 50, etc.
Using this, the only two who can "effectively" throw me are: THOR (250') and Hulk (a whopping 2,500')