Marvel Avengers, 1889 [Full]


log in or register to remove this ad

[sblock=ooc]I would put one up for Captain Britannia for his focus on leading the team, and his quick shift over to attack the Gargoyle King after Justice got stoned. :) [/sblock]
 


Necro_Kinder said:
I am going to do some editing to Ronin, ditching his Stunning Attack feat and replacing it with Power Attack. This ok?

Now that the fight is over, let me mention this: your shuriken's don't work like you were playing them. Autofire's max additional damage is the lower of 5 or 1/2 of your attack's normal damage. So your shurikens can only get +1 extra damage from autofire. What I'd suggest instead is taking Shurikens that are Blast 3 (Extra: Autofire 2- max +3 extra dmg). This costs 12 ep and does 3 damage, plus one damage extra for every 2 you hit by to a max of 6 dmg. So this has a damage range of 3-6 (slightly better than right now) and a range inc of 30 feet just like your current shurikens.

Also, Karl, Capt's Inspire doesn't work on the entire party. It only works on Cha bonus (5 in my case) # of people. However, I'm not going to be able to justify higher base Cha than what I have now and if we add demongg I'd like to actually be able to inspire everyone, not just 5/8 others. Would you allow ranks in Enhanced Cha (limited to inspire -2). 2pp here would let me affect 8 people with inspire, which would be everyone if demongg joined.
 
Last edited:


Elric said:
Now that the fight is over, let me mention this: your shuriken's don't work like you were playing them. Autofire's max additional damage is the lower of 5 or 1/2 of your attack's normal damage. So your shurikens can only get +1 extra damage from autofire. What I'd suggest instead is taking Shurikens that are Blast 3 (Extra: Autofire 2- max +3 extra dmg). This costs 12 ep and does 3 damage, plus one damage extra for every 2 you hit by to a max of 6 dmg. So this has a damage range of 3-6 (slightly better than right now) and a range inc of 30 feet just like your current shurikens.

Darn, I just re-read Autofire and you are correct... grr... I totally missed that, as has the group I have been playing with for over a year now, all of us doing it the wrong way :(

Oh well, live and learn :)

Elric said:
Also, Karl, Capt's Inspire doesn't work on the entire party. It only works on Cha bonus (5 in my case) # of people. However, I'm not going to be able to justify higher base Cha than what I have now and if we add demongg I'd like to actually be able to inspire everyone, not just 5/8 others. Would you allow ranks in Enhanced Cha (limited to inspire -2). 2pp here would let me affect 8 people with inspire, which would be everyone if demongg joined.

Yes that would be fine with me... and yep you catch me again with these minor little rules I I keep missing :(

As for Demongg, I have not heard from him for almost a week now on the boards so I am not sure if he is still interested... we will see
 


Redclaw said:
I think I was at 3 at the end of the conflict, and then it looks like I got 4 more in wrap-up, so I think I'm at 7.

I think Karl is posting the total he thinks we have after he awards everyone 2 HP. You should have 4 HP total not counting those 2 HP because I don't think you could have rerolled on the turn when Gargoyle attacked you, since you'd already rerolled the grapple on your action.

While I'm at it, were you rolling to hit rolls with your Telekinesis power? If you weren't rolling attack rolls that would indicate you had bought it at range: perception, but I seem to recall that this wasn't the case (if you buy TK with range: perception then your bonus on the check is 2X the rank of the power- see here http://www.atomicthinktank.com/viewtopic.php?t=16368)
 

OK I hope I did not throw people to much with the 'Six days in the past'... but you can certainly post how any questions and comments you have for Inspector Kastle...
 

Elric said:
While I'm at it, were you rolling to hit rolls with your Telekinesis power? If you weren't rolling attack rolls that would indicate you had bought it at range: perception, but I seem to recall that this wasn't the case (if you buy TK with range: perception then your bonus on the check is 2X the rank of the power- see here http://www.atomicthinktank.com/viewtopic.php?t=16368)
Yikes. That's a big one to miss. My bad, and I will certainly make those rolls in the future. Concept-wise I just figured he grabbed what he wanted to and had to roll to hold on. I certainly didn't take it at perception, so attack rolls it is.
 

Pets & Sidekicks

Remove ads

Top