Karl Green
First Post
Elric said:Edit- Acrobatic Bluff is at +12 because it is +14 base -5 as a move action + 3 Master Plan= +12.
Ah, got ya... see you all need to put this stuff into the posts so that I can figure them out

Elric said:The story (throwing the shield and then trying to fool him) is just description. In game mechanics terms, I already know whether Acrobatic Bluff will work when I make the attack. In particular, I can feint as a move action and then use my standard action to make an attack. I’m pretty sure there is no requirement that you use tradeoff feats at the start of your round, so this works fine
Yes now it makes senses and is totally legal...
Elric said:Also, Blind- you'll probably want to spend an HP to cancel the fatigue from Extra Effort—knocking out eight guys in one round has its price (I was the one who decided you would use Extra Effort, so hope you're satisfied with the benefit from your HP)
I was going to mention that
