Karl Green said:Ah see I was answering PART of the question, but not what you were askingshows me...
I was saying it was legal for you to use all the Trade-off (All-Out Attack, Defensive Attack, Power attack, whatever) BUT you were asking could you use them AFTER the Sense Motive roll was know. You don't have to use them at the start of the round BUT you do have to decide about all modifiers and tradeoffs BEFORE you make your Attack rolls and BEFORE I make any of my ‘reactionary’ rolls (Sense Motive, Toughness, etc… so you can’t Power Attack after I have made my Toughness save, and you can’t decide how much you want to Power Attack after I make a Sense Motive roll).
Sorry for a total misunderstanding on my part.
But the whole point is that Captain Britania is going to Power Attack for more if his Acrobatic Bluff is successful because then he's attacking a surprised Wrecker. This is perfectly legal. I said what I was going to do on my standard action attack based on what happened in the move action Acrobatic Bluff that I used before the attack. If we were in a table-top game, we'd make the rolls sequentially and it could go like this:
"I have Captain Britania Acrobatic Feint Wrecker as a move action"
"I rolled a 16 total, he got a 13. My next attack on him is a surprise attack so I'm going to attack him Power Attack for 5!"
or
"I rolled a 16 total, he got a 20. My next on him isn't a surprise attack so I'm going to attack him and Power Attack for 3."
or "I rolled a 16 total, he got a 20. Well, that didn't fool him so I'm going to attack someone else instead. I'm attacking one of the minions behind Wrecker with a shield throw."