Marvel Avengers, 1889 [Full]

Necro- you're welcome :)
It will be pretty sweet if you actually take him out of this fight, given the result of the surprise round. And you thought you wouldn't be able to take on Wrecker

Blind- Thor should have 4 HP, right, since he had to shake off that fatigue from when I had him use Extra Effort?
 

log in or register to remove this ad

Sorry again all… I am REALLY swamped right now but I will try and post an update today. The move and work are just pilling it on ALL at once, and I way behind on everything :(

Anyway PLEASE be patient. I hate that this is happening RIGHT in the middle of a battle but I will try and get everything resolved as soon as possible.
 

Elric said:
For the game:
Usually there's no way to be instantly dead if you miss a toughness save, as the worst that can happen to you is that you're reduced to dying (and get a Fort save to avoid death). That applies to minions as well- they're only reduced to dying on a missed save. Are you having minions (this one and the one Wolverine killed) die in one hit without a Fort save just because they're minions and you're making an exception to that, you forgot that part of the rule, or a conscious massive damage (i.e., fail toughness save by 20+= dead) house rule?

Also, is there a reason the minion hit by the gunfire didn't get a Toughness save? Did you forget or was it For Dramatic Effect?

Note that minions can't critical hit heroes (page 163)
Personally, in my game I let minions who had Improved Critical once crit on a 20. So a sword-wielding minion would crit on a 20 alone instead of a 19-20 if he wasn't a minion. That's why no one messes with ninjas :)


VERY true... and I might edit for Wolverine (or at least roll the CON check)... but yes the cop being Killed was mostly there for Banner to see and get all mad about ;)
 


Jemal said:
* [combat]
Notes for my own info : *Bull-smasher looses dodge bonus, has -2 defense and -4 toughness saves*

Your Startle is only for you and only for that ONE attack round (your next Attack), so Bull-Smasher is now only -2 toughness saves. You can re-Startle again, but each time you do he gets +1 to his save to resist it.
Also, he gets back his Dodge bonus and is not -2 to defense just before your action, so he is back to normal Def when you attack, but a 19 still hits ;)
Just as an FYI


Jemal said:
OOC: ALso, I assume the Purple dots are the minions, and the Blue ones are our bobbies.. What are those little black specks, and are those Orange dots the guns?[/sblock]
OOC:

Purple dots are minions with ‘assault rifles’, and Blue dots are indeed Bobbies. The black dots are dock workers/longshoremen, who only have short clubs for weapons. And yes, finally the Orange dots are the gatline guns.
 

Necro_Kinder said:
Extra Effort to up the Shuriken +5 damage, power attack for +5 / -5, and hopefully get some autofire damage.
Attack = 26!!!!!
Huzzah! That should add some Autofire damage! Assuming his defense is +6 (-2 def +2 Tough) that makes it +15 damage! HOLY S***. I have to say, I am amazed. DC 30 for the Wrecker!

Stealth Check = 3

so never mind that.....but still a good hit!

NOTE that you can't use Extra Effort on Equipment, so you can't up the Shuriken base damage unless you updated your character AND did not post that over in the Rogues Galley. So my guess is that you still have +3 base damage, with your roll it would be a total of +5, and another +5 for Power-Attack, correct??? Just want to be 100% sure, and if you DID update your character PLEASE post that in the RG cause that is where I look up your characters from...
 

Karl Green said:
What the radius/range of your Pheremones? I always forgot about those, so it might have an affect...

It's only 2 ranks, so I'm pretty sure it's only in her immediate vicinity.

That said, I'm considering spending exp on some expanded 'pheremone' powers...perhaps as AP's. I need some Will save effectors to use on all the brutes we keep fighting. :)
 

Karl Green said:
NOTE that you can't use Extra Effort on Equipment, so you can't up the Shuriken base damage unless you updated your character AND did not post that over in the Rogues Galley. So my guess is that you still have +3 base damage, with your roll it would be a total of +5, and another +5 for Power-Attack, correct??? Just want to be 100% sure, and if you DID update your character PLEASE post that in the RG cause that is where I look up your characters from...


Oops. Sorry, Necro, I totally forgot that when I recommended using Extra Effort (this is my fault!). This is why devices are so much better than equipment (that plus the plot immunity and extra toughness)! The plan was so good! The problem is that Necro couldn't Power Attack for more than 3 (the Shuriken's base damage) without using Extra Effort and Autofire damage doesn't help to go through Impervious, so Wrecker is going to ignore this volley without Extra Effort.
 

Oh man, but that was so awesome....guess it is time to just settle down and rework Ronin's weapons as devices. I'll try to have that up by tomorrow night.
 

I didn't Startle (Which is a feat), I Demoralized (A standard usage of Intimidate). However, I did forget that he's only stunned till my next round, thus explaining the not loosing dodge bonus. :( oh well.
 

Remove ads

Top