Marvel Avengers, 1889 [Full]

Ronin is now edited and up to date. His equipment is now Devices, and to do so he lost a few feats that seem unnecessary (mostly grappling feats). So now his post works! Huzzah! But hey, please look 'im over because i am prone to making mistakes.
 

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Necro_Kinder said:
Ronin is now edited and up to date. His equipment is now Devices, and to do so he lost a few feats that seem unnecessary (mostly grappling feats). So now his post works! Huzzah! But hey, please look 'im over because i am prone to making mistakes.

I think you have 29 feats even though you've only paid for 28. But if Karl gives us 1 or more pp after this fight, that probably won't matter. For this fight you can drop... Contacts :)

I like the feel of your character with devices. It says "I'm a legendary swordsman, capable of doing things with my sword that no one else would dare attempt" (like hitting Wrecker over the head with it :))

Plus you have Elusive Target, Acrobatic Bluff and Takedown Attack. I have a soft spot for Acrobatic Bricks (even Acrobatic Weapon Masters :))
 
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Jemal said:
I didn't Startle (Which is a feat), I Demoralized (A standard usage of Intimidate). However, I did forget that he's only stunned till my next round, thus explaining the not loosing dodge bonus. :( oh well.

Ack my feeble memory! BUT looking up the Skill usage this is a Standard action (so with your used Extra Effort to Surge, you would have only gotten 1 attack) and it says that it last for only ONE round...
 

Karl Green said:
Ack my feeble memory! BUT looking up the Skill usage this is a Standard action (so with your used Extra Effort to Surge, you would have only gotten 1 attack) and it says that it last for only ONE round...

You can Demoralize as a move action at a -5 penalty, which is what Jemal did.

Edit- I also realized that Thor should be at exactly 5 HP now, which is what Blind has him at, as he should have spent 1 go negate fatigue and got one when Pilecrusher rerolled that attack last round. So that's not a problem anymore.
 

Elric said:
You can Demoralize as a move action at a -5 penalty, which is what Jemal did.

Edit- I also realized that Thor should be at exactly 5 HP now, which is what Blind has him at, as he should have spent 1 go negate fatigue and got one when Pilecrusher rerolled that attack last round. So that's not a problem anymore.

Hmm, I have to look at my rule-book when I get home, I did not see that BUT that is totally fine with me... BUT it still says in the skill description that it lasts 1 round, unless that has been Errata somewhere :D

OK update coming soon, I promise!!!
 



Karl- it didn't affect things this round, but shouldn't Wrecker have a Bruise from when Captain Britania hit him last round?

Also, did you roll Sense Motive for Wrecker against Captain Britania's Acrobatic Bluff? I think my attack would have hit if the feint had worked (as he would lose Dodge bonus and get -2 for surprise), so it wasn't irrelevant even though my attack roll was low.

Edit- everyone note that Master Plan bonuses drop to +2 to attack rolls/checks/skill checks in this round, since Master Plan was activated on the surprise round. Blind- I think you did this wrong in your recent post, but you'll still hit anyway.

Shayuri, since you've been missing a lot, you might want to attack Pile Crusher, since his Defense is currently 11 and your attack counting Master Plan will be +10 :)
 
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Does Autofire damage only count for every +2 above your targets base defense? If not, shouldn't the Wrecker have been caught flatfooted making his defense lower? Not like it really matters, it's still only a bruise, but i'd like to know about the Autofire damage thing.
 

I'm pretty sure autofire is based on how much higher you rolled than what you NEEDED, meaning if something is raising/lowering their defense temporarily, you go by the CURRENT, relevant defense score.
 

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