Marvel Avengers, 1889 [Full]


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Karl Green

First Post
Sorry.. I STILL don't have internet at my home AND work is super-duper busy. I just posted Round 3, and I will REALLY try and check in later today and tomorrow. I am super-duper sorry... life blows :( cause I am having a really good time with this game and don't want to slow it down as bad as I have been :(
 

Elric

First Post
Glad to have you back. Note that in the core rules being staggered doesn't also add a bruised status, though it would be a totally reasonable house rule to do otherwise. So Wrecker wouldn't have picked up a bruise from Hulk- he'd just be staggered and stunned.
 

Karl Green

First Post
Elric said:
Glad to have you back. Note that in the core rules being staggered doesn't also add a bruised status, though it would be a totally reasonable house rule to do otherwise. So Wrecker wouldn't have picked up a bruise from Hulk- he'd just be staggered and stunned.

Really? I have to check that tonight... that is the way we have ALWAYS played ;) but I want to keep the house-rules as low as possible, so I might edit later
 


Elric

First Post
Karl Green said:
Well you have a Knockback resistance of 4 (1/2 your Toughness, with no impervious) soooo 19-4 =15, which on the chart is :confused: 50,000 feet!!!!!! That might just be a BIT to much.... so lets say he is knocked into the Thames

Note that I actually have -5 Knockback due to Steadfast (like the immovable power as a feat) on my shield. And he only did 16 damage. So that would only be 2500 feet. But I still think that's a little much :)

Everyone remember that Master Plan bonuses go down to +1 this round.
 

Karl Green

First Post
Elric said:
Note that I actually have -5 Knockback due to Steadfast (like the immovable power as a feat) on my shield. And he only did 16 damage. So that would only be 2500 feet. But I still think that's a little much :)

Forgot about Steadfast AND I can't count today!!!! I should go back to bed zzzz
 

Redclaw

First Post
Thunderball is unhurt and on his feet (with a DEF of 12)
Hey, Karl, did you forget I actually did something useful last round and gave Thunderbutt a bruise? :D

And while I'm posting here anyway, how was that for a huge nat 20. I was about to take a world of damage without a good roll. :heh:
 

Karl Green

First Post
Redclaw said:
Hey, Karl, did you forget I actually did something useful last round and gave Thunderbutt a bruise? :D

And while I'm posting here anyway, how was that for a huge nat 20. I was about to take a world of damage without a good roll. :heh:

D'oh, missed that... sorry! Just trying to go to fast :heh: :eek: anyway, will edit!

Nat 20's at critical times ARE always the KEWL... I remember the FIRST game on 3.0 D&D we played with the rules were all out, I was playing a 1st lvl Barbarian in Keep on the Borderland (the that GM had converted) and we wondered into the cave with the goblins and the Orger... who knocked me to 0-hp first round. Instead of retreating, he raged and I rolled a Nat 20 on my attack roll, followed by another 20, and then almost max damage and killed him. We were pretty much sold on D&D after that ;)
 

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