hong said:
The abilities listed just strike me as particularly weak, if not completely irrelevant. Any minmaxed archer worth his salt is going to have at least a +1 bow at 7th level, so the magic weapon ability isn't much use.
Yes, that's definitely true. It might come in handy if the archer's main bow were to be sundered (as happened to our Arcane Archer recently,) but otherwise, it's a redudant ability.
Similarly, by 10th level (15th character level), given the usual powerups, the sniper will be getting 2-3 guaranteed hits per round anyway. True strike once per day is pretty silly at that stage.
Hmm...I'm not sure about this one. Our party (13th-level, one Arcane Archer, no Deepwood Sniper) recently faced off against a black dragon with
Mage Armor and
Protection from Good running. It had an AC of over 30. Usually, our Arcane Archer is a machine-gun of flaming arrow death, but against that high an AC, she wasn't able to hit much. With a
True Strike and a x5 crit on her bow, she'd be a much more serious threat. Granted, once a day isn't a lot, but a lot of second-tier PrC powers are like that, such as the Phase Arrow from the Arcane Archer. Good in a specific situation, but only once. I see the crit mod bonus as the first-tier ability a Deepwood Sniper gains.
The x5 crits are nice, but I don't really think they're that much worse than what any archer gets. A x3 crit is already deadly to a lot of things, especially with powerups; the extra damage is just overkill. Now if Power Crit was possible with a ranged weapon, or there was a ranged equivalent of Power Attack, then it might be different.
Again, at higher levels there are a lot of creatures with high HP, and hitting harder means you can hit less often and still be deadly. Choosing the right feats can make the Sniper even stronger. Add in Improved Critical, and the Sniper's arrows not only crit harder, but more often.
As for multiclassing with arcane archer, I have ways of preventing that....
Yeah, and multiclassing potential shouldn't be used to guage a PrC's strength anyway, right?
Interesting observations there, Hong. I think I'm still inclined to believe the Deepwood Sniper is strong, but you definitely made me think of things more carefully.
