Why did you come here to discuss this?
To argue?
To justify to your players?
Obviously, you are ignoring the math. Did you even look at the chart? Do you not see the heavy armor lag mid-Paragon levels? You are ignoring the fact that the Cleric took a feat to get Scale and hence should have a better AC than the Rogue.
No, Karinsdad, I came here to listen to your snark--which is probably the same reason you come here. You are the one who has tried to make a simple discussion into a hostile confrontation. You could stand to chill out a little bit.
I looked at your numbers, and then I conceded that the numbers work against the heavy armor wearers in the paragon levels when the light armor wearers are starting to get their fourth +1 adjustment. So, not sure why you behave as if I ignored them. Probably because I still don't agree that going with the revised MW armor fixes everything. It creates a different skew in the other direction.
Your conclusion based on those numbers is skewed by your perception of who should be top dog. As you see it, the cleric spent a feat, and the rogue didn't, so there's an injustice in the rogue being even up with the cleric. A wizard or sorcerer or avenger could spend a feat to get leather, and they'd still be neck-and-neck with a rogue. Is that inequity? No, it's just that when it comes to armor proficiencies, not everyone's equal. The rogue gets leather, then is allowed to add his superlative Dex to it. The cleric gets chainmail, and adds nothing--they don't even let'im have a shield anymore. Seems to me the cleric is positioned to have a lower AC.
That's true.
But players that pay for high AC having a low AC and players that pay for a low AC having a high AC in the same game is probably not fun.
See, this is where you can show all the math you want, but it really comes down to personal bias. It seems you want the heavy armor wearers to come out ahead, because you perceive that they "paid for it". But again, a wizard that pays a feat--even two--to get better armor isn't suddenly entitled to leap to the front of the pack, is he?
And you sure as heck are not going to convince anyone else. Everyone who responded to you explained it and you still are disagreeing. And quite frankly, WotC disagrees with you as well.
KD, folks have told you to knock if off with the denigrating attitude for all the years you've been at ENWorld, and you persist. So, you should be able to sympathize with my unwillingness to simply concede to the majority simply because they're the majority.
Let me give you some backstory: when 4e came out, I was the first to post about the glaring inequity between giving weapon attacks the [W] variable and giving implement attacks a fixed number. The weapon users benefit from a hefty discrepancy in damage. Nobody agreed with me then. They insisted WotC knows best. They used math to support their arguments that a warlock, rogue, and ranger are on an equal footing. I was Henny Penny screaming the sky was falling, while everyone else was lost in the rapture of 4e.
I was also among the very first to pipe up and ask if anyone else noticed how grindy combat was in 4e, how players often shoot their wad of encounters and wind up hewing away at hundreds of HP with at-wills, and how a combination of high monster HP and a high whiff factor for attacks did not make for the quick battles 4e was supposed to deliver. I posted about it, and received very little support. Everyone else felt things ran smmoth as silk. They used math to show how battles would be wrapped up in a very reasonable time frame. Must be my party doing something wrong. Maybe not the right composition. I was a 4e-bashing Henny Penny again.
But over time, folks came around. Not everybody, of course--for every boy who cries wolf, there's someone who will insist the emperor's new clothes are fine--but enough to make me feel vindicated in the long run.