Darkness
Hand and Eye of Piratecat [Moderator]
The error lies in this conclusion (emphasis mine):Thanee said:Pb, that is not correct. I'm not entirely sure where the error lies, but there is one.![]()
I'll try to show that that's not the case (making the formula useful only for the subset of cases in which it is true, if any, but not for the general case).Pbartender said:Now a difference of +20 (1+20=21, better than 20) between the two players guarantees success for the primary roller, and a difference -20 (20-20=0, worse than 1) guarantees failure. So each +1 bonus (or -1 penalty) accounts for 2.5% of the overall probability.
If my math is off somewhere, it's probably because I'm exhausted and my head hurts.
A simple example using Pbartender's formula follows.Pbartender said:50% + ([Player A modifiers] - [Player B modifiers]) * 2.5% = Probability of Player A Success.
Player A: +18
Player B: +0
50% + 18*2.5 = 95%
Pbartender also states that ties make up 5% of the remaining cases.
Thus, the chance that Player B wins (unless we count a tie in his favor) is 0%.
So far, so good. Now let's look if that's correct.
If Player A rolls a 3 or more, he wins regardless of what Player B rolls.
If Player A rolls a 2 or less, he still wins if Player B doesn't roll a number higher than his by at least 18. Otherwise: A2-B20 = tie, A1-B19 = tie, A1-B20 = B wins.
Thus, A wins in all of the following cases (i.e., combinations):
A3-20/B1-20
A2/B1-19
A1/B1-18
Tie:
A2/B20
A1/B19
B wins:
A1/B20
Now, what are the odds?
A has a 90% chance of rolling a 3 or more, in which case he wins and B's roll is irrelevant. (I.e., 20/20 of what B can possibly roll will fail to beat or tie A's roll.)
A has a 5% chance of rolling a 2.
If B then rolls a 19 or less, A wins. (19/20 of 5% = 4.75%)
Otherwise, it's a tie. (the remaining 0.25% of the 5%)
A has a 5% chance of rolling a 1.
If B then rolls an 18 or less, A wins (18/20 of 5% = 4.5%)
If B then rolls a 19, it's a tie (1/20 of 5% = 0.25%)
If B then rolls a 20, he wins (also 0.25%)
A wins: 90+4.75+4.5 = 99.25%
Tie: 0.25+0.25 = 0.5%
B wins: 0.25%
(Ties go to the character with the higher bonus by the RAW, but that's tangential to my point.)
95% /= 99.25%
As for ties: 5% /= 0.5% ('cause a tie can not happen on the numbers A rolls on his d20 that make him win 'automatically.')
QED.
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