airwalkrr said:And a little more housekeeping:
[sblock=Steve Gorak]
Your character is not quite done.
-You need to pick one more language.
-You need to select equipment.
-You need to create a list of spells prepared.
-I need to know whether or not you worship a deity or have no patron. The only Greyhawk deity I know with Protection and Trickery is Xan Yae.
-Eschew Materials doesn't do much for you as a cleric since your spells usually require a divine focus instead of material components. You need Spell Focus (conjuration) as a thaumaturgist however, so I swapped the two. Still, you have six feats when you should only have five, so you need to drop one.
-Be sure to deduct the cost of your planar cohort (9,000 gp) from your wealth. You may use this as cohort wealth to purchase items, but if you ever take a new cohort, the old cohort takes that money with him.
I haven't looked at your cohort yet since you have not posted in a while, but as soon as you do, I will take a look.[/sblock]
Incidentally, Steve Gorak has not posted to this thread in a while. I will give him a few days to post and finish his character before we begin. He is the cleric so it would be important to have his character along. If we do not hear from him, I will finish building his character and have him tag along as an NPC for the time being so you guys will have some healing.
-SIN- said:Yeah, I might re-do my character. I don't think that tweaking him will make much odds if you think he'll die as he is at present. I'll let you know shortly though...
Steve Gorak said:Hey airwalkrr.
[SBLOCK] Is there a dwarf oriented deity that has Magic and Protection as domains? I'm flexible with my character's domains, so please feel free to recommend relevant/ campaign suitable deities (I'll need the respective list of domins though). [/SBLOCK]
airwalkrr said:They simply cannot fill the fighter or skirmisher role very well.
Jemal said:/hijack : Are you kidding? Halflings kick butt! the only reason I don't play them more often is b/c I usually end up needing the extra Feat human's get, but I've both played, and played with, some damn fine halfling tanks/main Damage dealers. *here endeth the hijack*

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.