It's more that
People want to play the 4e Rogue without making 5e run like 4e.
LME
4e more or less split the D&D fighter into 4 parts
- Fighter (Defender)
- Rogue (Striker- Finesse)
- Ranger (Striker- Archery/TWF/Thrown)
- Warlord (Leader/Support)
Ranger and Rogue were both strikers but used different weapons. They had
Combat style Exclusivity. Because of this The
Rogue didn't need to be a skill monkey.
When 5e recombined the Fighter, The Ranger, Rogue, and now Barbarian and Monk lost exclusivity. The Fighter now overalaps with every warrior in combat style.
And the Fighter was made into the highest damage class.
The Ranger fixed itself by regaining its spells of pre4e.
The Barbarian (despite the designers original words) is the Toughest class.
The Monk got Mobility
The Paladin got burst damage.
This left Rogues with no Combat style Exclusivity and no Top Attribute for combat.
Instead the designers made it a skills class.