Shardstone
Hero
I may be biased, but I prefer that games come with lore. IP is important to develop, and it expands the Fantasy genre quite a bit.
Does it take work to fit into a pre-made game world? Yes, it does, but I find that a fun narrative exercise and a challenge worth my time, not something frustrating and pointless, since it involves me modifying world elements and doing worldbuilding, which I fund to be one of the most enjoyable parts of DMing.
I think a lot of products, especially Kobold Press's heaviest lore products, would be greatly diminished were they just generic mechanics without much lore momentum behind them.
Does it take work to fit into a pre-made game world? Yes, it does, but I find that a fun narrative exercise and a challenge worth my time, not something frustrating and pointless, since it involves me modifying world elements and doing worldbuilding, which I fund to be one of the most enjoyable parts of DMing.
I think a lot of products, especially Kobold Press's heaviest lore products, would be greatly diminished were they just generic mechanics without much lore momentum behind them.