dave2008
Legend
While I agree to some extent, the fact is a lot of WotC monsters do more interesting things to, particularly once you get outside the MM. And though I like bonus actions and reactions from a design stand point (I use them in my monster designs too), I don't like them as much as a DM. Particularly in non-solo monsters. They are just to easy, IME, to forget about. So I just hope the monsters are not balanced around those extra actions.I don't think I need 12 orc blocks either......
WotC monsters are largely "stand around and hit each other with sticks until they die". Very little battlefield control. Few reactions or bonus actions. A lot of their monsters are just re-fluffed statblocks where bite=claw for another monster. Boring. Few things that distinguish one humanoid from another. I don't love all their choices here, but at least they are choices.
I get not everyone agrees.
Look I generally agree with their designs, but I've been doing the same thing for years and have a whole thread with 250+ monsters (and growing) on these very forums: 5e Updates: Monstrous Compendium
I guess I was hoping for some more innovative. Now, to be perfectly honest I haven't gone through the documents exhaustively. This was my first impression. What will make or break the book for me is what they do with dragons. It is always about the dragons with me!