Oh come on, it was funny.green slime said:Indeed. Incredible.

Oh come on, it was funny.green slime said:Indeed. Incredible.
mmadsen said:Wasn't his point that the evil bard would have magic items primarily of use to the party's good bard (who needed a power boost)?
StreamOfTheSky said:Your solution to the over-powering influence of magic in the game is to punish the fighter?![]()
Azgulor said:Actually, my solution is to play an OGL game rather than stock D&D. However, if I was forced to play D&D, I fail to see how making magic items difficult for all characters to obtain "punishes" the fighter. For every fireball a wizard hurls, there's a power-attacking fighter that's gonna rip the wizard a new one because he doesn't have magic items boosting his AC.
Hussar said:As was pointed out, looking for secret doors was a bit different. OTOH, our groups said, "We search for secret doors" and everyone picked up a D6 and rolled. 1 in 6 for most of us, 3 in 6 for the elf IIRC.
YMMV of course.
Nah. First, it's not about PC-vs-PC combat. The monsters are the problem, because they've got damage reduction, regeneration, and... well spell-like abilities. Without magic stuff, the fighter cannot keep up with the vastly increasing array of monster abilities/defenses.Azgulor said:For every fireball a wizard hurls, there's a power-attacking fighter that's gonna rip the wizard a new one because he doesn't have magic items boosting his AC.
Mouseferatu said:First, I'd point out that the KotB review in question was written eight years ago.