Gentlegamer
Adventurer
This may be true of the current edition, but simply is not true of past editions.MerricB said:The primary focus of D&D is combat. It is also what is most popular about the game.
This may be true of the current edition, but simply is not true of past editions.MerricB said:The primary focus of D&D is combat. It is also what is most popular about the game.
Gentlegamer said:This may be true of the current edition, but simply is not true of past editions.
Gentlegamer said:This may be true of the current edition, but simply is not true of past editions.
phindar said:But a good way to stir up trouble is to say "Xed is good for (this type of game)." It just drives people nuts.
mhensley said::\
It was with every group I ever played with... since the late 70's.
Xed's dead, baby, Xed's dead...painandgreed said:Who's Xed?
T. Foster said:Some players might view this a boring way to play -- sneaking around gathering info when you're supposed to be throwing-down with the baddies, and it's certainly harder and requires more care, thought, and discipline, but at least to me it's a much more engaging and rewarding style of play, and much more fun. I always prefer to succeed in the game through careful planning, clever thinking, minimizing risk and the element of chance -- I'd just as soon never have to roll a die in-game, and in fact when it does come down to a situation where I have to roll, where my fate no longer lies in my own hands but in the whim of the dice, I feel like I've lost/failed, because even if things turn out well they could've just as easily turned out just the opposite and I wouldn't have been able to do anything about it...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.