While the fluff behind the mind flayer engages my imagination as much it has many a gamer, I've found it's a lousy monster for players to fight. A one-trick pony, it just lashes out with its all-or-nothing, save-or-be-stunned-for-an-average-of-7.5-rounds mind blast.
Its only other attack ability is charm monster, another Will save ability, but one that players will have a +5 to save against once engaged in combat. That's basically to allow a mind flayer to recruit thralls (although they're not thralls per se, but rather "trusted friends and allies" of the illithid). Note that they become an impediment as the mind blast's huge cone will likely encompass any bodyguards. Not that the illithid cares for their welfare, but it's a lame encounter where you've got a bunch of grimlocks, umber hulks, etc. spoiling to unleash some pain only to crumple before the PC's due to the assault of their supergenius boss.
And what do they have for defenses? Levitate? Nothing spells "bad idea" like an ability that turns you into a cat up a tree, unable to negotiate any horizontal movement. Get ready to punch the plane shift button and get outta Dodge...
EDIT--I figured it'd be obvious, but let me go ahead and state that I'm speaking of the flayer presented in the Monster Manual, not the variant flayer presented in the Psionics Handbook. Like many players, I don't use the psionics subsystem.
Its only other attack ability is charm monster, another Will save ability, but one that players will have a +5 to save against once engaged in combat. That's basically to allow a mind flayer to recruit thralls (although they're not thralls per se, but rather "trusted friends and allies" of the illithid). Note that they become an impediment as the mind blast's huge cone will likely encompass any bodyguards. Not that the illithid cares for their welfare, but it's a lame encounter where you've got a bunch of grimlocks, umber hulks, etc. spoiling to unleash some pain only to crumple before the PC's due to the assault of their supergenius boss.
And what do they have for defenses? Levitate? Nothing spells "bad idea" like an ability that turns you into a cat up a tree, unable to negotiate any horizontal movement. Get ready to punch the plane shift button and get outta Dodge...
EDIT--I figured it'd be obvious, but let me go ahead and state that I'm speaking of the flayer presented in the Monster Manual, not the variant flayer presented in the Psionics Handbook. Like many players, I don't use the psionics subsystem.
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