Felon said:
So, did you have players failing Will saves and getting taken out completely? Was the rest of the battle great fun for those players? Your opinions are a little more insightful if they're placed within the context of the stated issues with their design.
I've certainly had major characters get taken out of most of a combat by a mind blast before.
Of course they have also been known to get held, paralyzed or even killed, not to mention a dozen other was to become incapacitated by any number of creatures or npcs.
Strangely, eveyone seems to keep coming back and making these arcane comments about "great game" and "lots of fun".
I certainly don't find any of this surprising.
If one is actively seeking the negative side of things then it would certainly be easy for, say, the barbarian's player to sit down and gripe about being stunned.
Fortunately it is also possible for that player to become engaged in seeing how the party deals with the encounter now that they don't have the barbarian's help, all the while also expressing a keen interest in the other party member's efforts (or lack thereof) to save the barbarian.
And the mind blast is very much feared. Which makes winning such a fight a very rewarding experience.
Even more fortunately, I have a current gaming group that seeks fun rather than negativity.
Somebody's got to win the lottery. It may as well be me.