No. 4e turns those things that anyone could do into magic powers that only some classes can use.And that's what 4E does.
*Sighs.*It stops the fight?
This is...painful for me.
Please explain to me how a 1,000 HP monster is defeated once it loses its weapon. Please explain to me how an opponent INSTANTLY LOSES THE FIGHT when he drops his weapon.
Oh, God.And an annoying one. Hence banning it.
You, hong, make me sad. Very, very sad. Because I know I'm wasting my time with you, since you obviously think that 4e can do no wrong. But, allow me to try with gritted teeth:
My dear hong--my good lad--would you please take a few moments to elaborate on your statement that disarm mechanics are "annoying"? I'm not quite sure how they are any more annoying than the bland "damage + condition" or "damage + movement" powers in 4e. I would gladly appreciate any clarification you could provide.
Your reasoning causes me pain.Correct?
Surely, a mechanic cannot be abstracted because it's in 4e. Conversely, any mechanic not in 4e can be abstracted. This is because 4e is the Alpha and Omega of RPGs.