Piratecat said:
2. What spells can move objects? I think a psionic power does this (steal object, maybe?), although it may have been in a Bruce Cordell supplement.
Found it, from Mindscapes:
Steal Item
Psychokinesis (Constitution)
Level: Psion 3/Psychic Warrior 3
Display: Visual
Manifestation Time: One action
Range: Close (25 feet + 5 feet/two levels)
Target: One unattended or attended weapon/item
Duration: Instantaneous
Saving Throw: Reflex negates
Power Resistance: No
Power Points: 3
You attempt to steal an attended or unattended weapon or item weighing no more than 50 lbs. If the item is unattended, you succeed automatically and can either place the item
in your possession in the same round, or transfer it to any point you designate within range.
If the item is attended or held, then the creature attending it makes a Reflex save to react quickly enough to keep hold of the item. If the creature fails, the item falls from its grasp. If it fails the save by 4 or more, the item automatically appears in your possession or is transferred to any point you designate in range.
I don't normally use psionics but don't see why this couldn't be converted into a one-use or 3x/day item. The Reflex save is the problem as the PC with the sword has a good one!
So, the PCs are wandering round the streets near the glass & porcelain market. An invisible fire genasi rogue (?) working with the janni casts steal item from nearby, gets the sword and throws it up into the air where it is caught by a diving arrowhawk.
The arrowhawk starts flying towards a group of janni on a high rooftop on the other side of the marketplace. The PCs probably kill the rogue and shoot down the arrowhawk. The arrowhawk is killed easily and drops the sword on top of the huge Cascading Stair fountain.
Cue mad scramble to the fountain: the jann flying (and possibly one of the PCs) but this is made harder by the strings of twinkling lights strung from the buildings that get in the way; the others on foot, plus nearby greedy bystanders who may well get there first. Various stalls full of expensive glassware and ceramics, assorted merchants and customers are in the way.
The fight takes place on the Cascading Stair: the waters of the fountain are oily which makes the steps leading round it very slippery: lots of Balance checks with the likelihood of falling off and on to a stall of beautiful drinking glasses. The sword needs to be retrieved from one or two greedy bystanders and then defended from the janni who have now changed size and are using all kinds of blade magic manuevers.
This is sounding very cool indeed!
Richard