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Memories and Portents Chapter #2: Scourge of the Howling Horde

[sblock=OOC]Kaine will seek Pol Shortside and make contact. Alone--Kaine will actively look for anyone following him, including fellow PCs and try to lose them if necessary in a Casino Royale parkour style chase. Um, I suppose the Dark Lanterns have a way of identifying one another? Being contacted at all is a sign that Pol knows who I am, not that he (she?) can be trusted. One can't be too careful in the spy game...[/sblock]
 

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[SBLOCK=OOC]On a trip to tokyo, don't expect posts for another week. BTW, after what this guy has been put through, wouldn't you be annoyed if someone said they you owed them for it?[/SBLOCK]

" I shall take what I have demanded, Oargev, but there is no need for more, I shall return that which belongs to you. But remember, you have cursed me once already when you forged me from khyber. If you curse me once more, than I shall end this torture from the source."

As he turns to leave, he glares at kaine before speaking to him: "I would have expected more of a monk such as you, Kaine. Your orders are known for their wisdom, yet you understand nothing of me... words without knowledge are not often tolerated by me, Kaine, it is best that you guard your words."

[SBLOCK=secondtime] I'm assuming Oargev knows about the deal with him, that okay?[/SBLOCK]
 

"You know nothing of my order, and clearly nothing of the discipline that it teaches; discipline of the mind and tongue as well as that of the body. It seems you forget that Cyre and the other four nations purchased your kind--you were forged by Cannith, not ir'Wynarn. Words without knowledge indeed."

Kaine leaves, letting the warforged get the last word in if it chooses to, telling the others he will meet them back here at dawn for their next mission. He's off to find his Dark Lanterns contact.

[sblock=to cog_and-taz]Fun![/sblock]
 

[SBLOCK=enforcer]Glod you like it.[/SBLOCK]

"Do you think me to be a fool?" The construct's eyes burn with a dark, violet radiance. "I am not as other Warforged, kaine. Cannith had a hand in my forging, to be sure, but the Ir'wynarn's are not without blame: they forged me as much as cannith did, and as you said, purchased me as nothing more than a weapon of war like any other. I shall not punish them for what they have done, but I owe them less than nothing for it. "
 

Antonus thinks a few more dispariaging remarks about the warforged and then leaves. He's going to try to find Kayla and spend some time with her before leaving.
 



Enforcer said:
[sblock=OOC]Kaine will seek Pol Shortside and make contact. Alone--Kaine will actively look for anyone following him, including fellow PCs and try to lose them if necessary in a Casino Royale parkour style chase. Um, I suppose the Dark Lanterns have a way of identifying one another? Being contacted at all is a sign that Pol knows who I am, not that he (she?) can be trusted. One can't be too careful in the spy game...[/sblock]


Kaine: You are able to make contact with Pol as the gnome is purchasing provisions in the town market before he and his 'master', Sir Nelview, depart New Cyre. He nimbly guides you to a narrow alleyway between two small, wooden stores and whispers some details about your assignment. He was able to identify you based on a Citadel signet ring you wear, which he promptly displays for you.

Local politics are messy. There are the goblin raids, but the Lanterns consider those to be a minor threat, atleast militarily; Darguun is in no position to challenge King Boranel directly. Your assignment is based on percieved threats from within New Cyre itself; Oargev's position amongst the refugees is not as secure as some believe. The goblin raids are hurting his image and his vision of a new Cyran homeland, and some whisper that the raids are being advanced by someone close to him. In addition, there are whispers of perverse cults taking hold amongst the Cyrans.

These rumors have spread to the surrounding Brelish hamlets, raising tensions between the two peoples, tensions that are being pressed by Sir Nelview, castellan of the local castles, lord of most the surrounding estates, and chief magistrate of this district. Pol suspects that Nelview, a powerful noble member of the parliment, is trying to bring Oargev under his power; these suspicions are what lead to the gnome's assignment to this backwater in the first place under cover as Nelviews chamberlin.

He is tasked with keeping abreast of the local Brelish, while you must be the Lantern's eyes amongst the Cyrans. To this end, you are tasked with getting close and protecting King Oargev; despite his occasional patriotic hand wringing, he is of royal blood and considered the Cyran noble least threatening to Breland. You must stop any assault on his position, whether it comes from the goblins, the Brelish, or even the Cyrans themselves.
 

After setting themselves to rights by purchasing equipment or visiting loved ones, the party, minus those members who took the King's reward but chose not to take further action against the goblins at this time, sets off the next day towards the eastern hills marked out by their goblin captive.

After three hours traversing mostly rugged, sparsly wooded terrain, the hills come within sight. A path becomes obvioius, which leads up to a cave in the hillside. The opening is about 90 feet away, and the closer you get, th emore intense the feeling you have of being watched.

Antonus: You spot two goblins and a guard dog standing in the hsadows within the cave opening.
 

Antonus continues walking, as if nothing was amiss. "Hey, guys," he says casually, "a couple goblins hiding over in that cave. Maybe we can get the drop on them if they don't think we noticed them?"
 

Into the Woods

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