ARandomGod
First Post
BiggusGeekus said:It seems the crux of the problem is that the player says something along the lines of You didn't tell me something you should have, since you didn't it is only fair that I get to do something different
I actually think this is a pretty fair complaint. However, if it's not true then the guy is being a twerp because you are telling him what he needs to know and he's causing a scene for five seconds of make-believe glory.
I'd solve it with random Spot and Listen checks and using a battlemat if you aren't already. If the player compains you can tell him that he didn't roll well enough on the check so he'll have to deal with it. The battlemat will assist in combat. Visualizing the combat is very cool and hip role-play but metagaming, do-overs, and twerps is why 3e is more miniatures intensive.
Hope this helps
Interesting point. And such a complaint would be occasionally fair, and might even warrant a do over. I suppose I found this interesting because I've never even seen such a thing allowed, or concieved of it. We'll instead allow a flagrantly wrong thing to happen "because it did", and then do it better next time, to help game flow.
On the other hand, a character who thinks things weren't adequately explained to him and that he should therefore get a do over could gently have it explained to him that he didn't notice because the character simply failed his wisdom check. Which you made for him, as the GM.
"You didn't explain that scene well enough to me" ~player
"Sure I did. You just didn't everything, and hence I didn't tell you about them."