[Metal Joe d20 Modern] No Rest for the Nameless [PG-17]

Zeus
Actually it's Know-technology that applies, with a synergy bonus from Craft-electronic (and maybe from Know-tactics if it's a military device). You don't find any kind of homing device on the radio (and it's actually more of a walkie talkie, a hand-held unit with a range of around ten miles). The frequency is easy to discern from the settings (assuming they weren't altered when it fell to the ground), and you've noted it for use should you desire. Determining when the radio was last used is difficult - when you picked it up it was switched on, with light static coming from the earpiece (background noise) but no chatter of any kind. There's no way to tell when it last sent or received anything. And lastly, Evac already bound the unconscious man using the guy's belt :) It's holding fine at the moment - but of course he's out cold, so what would you expect. ;)

Evac
One of the men had what looks to be a submachinegun of Russian make, and the other had an M16A1. They each had a couple of grenades - cheap looking 3rd world knock-offs - a knife or two, and little else of note beyond extra ammo, some basic survival gear, and the radio. No goggles; no sidearms.


It's about a thirty minute further walk to the rendezvous point. Wolf and Wraith have already started off on the way there - is everyone else going along or doing other things where you are first? If you're taking your prisoner along, someone will have to carry him - at least until the poison wears off. So far Snake and Blaster haven't noted anyone or anything else in the area beyond a few small animals.
 

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"No point in wasting the effort. Let's take him to the rendevous point." Evac methodically packs up the prisoner's weapons and checks that his bindings are truly secure before carrying him to the rendevous sight.
 

Evac takes the unconscious man's things, slinging the M16 across his pack, and then heaves the man onto his shoulder. Carrying that load plus his normal gear and enormous machine gun was a feat of strength that no one else in the small squad could likely match, but it wasn't too tough on Evac. He couldn't move quite as fast as before, but everyone else manages to make it to the rendezvous within an hour. (Assuming everyone else is going along with Evac here - if there's something else you wanted to do before moving on, just let me know)

Wraith and Wolf, for their part, get waylaid for about fifteen minutes when they hear some sounds of 'something' approaching and hide. It turns out to be just a small group of three black-grey cat-sized monkeys, moving through the forest trees. They make it to the rendezvous twenty minutes ahead of the others. (If you're going to talk or anything before the rest arrive, we could address it through email - I'd just like to get everyone together, unless there's a strong objection)
 

Shadow Wolf perches in the perfect spot to keep her eyes on anything coming or going, allowing her abilities to blend her into the brush. She doesn't move, doesn't speak, remaining eeriely still. When the other arrive, she says nothing.
 


Ashrem Bayle said:
OOC: I'm beginning to wonder if this game isn't dead..
Well, I still want it to go on. I think I'll solicit for replacement players if there's still not anything going on by the end of this week (I'll be gone friday and saturday, so I want to wait til after that). I've already been thinking about this, but I wanted to leave a little benefit of the doubt since I've been slow a couple times myself. Also I'd rather keep the original characters since replacements hardly make sense in the story (I suppose I'll just swap them outright and pretend they've been there all along).

Sorry Ashrem - I know you want to play here, so do I. I'll go so far as to start everything over if that's what it takes. Definitely I'll have an application process for any replacements, and I'll probably give them pregens to start and let them write up their own characters during the mission (to save all the character creation time).
 


Krizzel said:

Well, I still want it to go on. I think I'll solicit for replacement players if there's still not anything going on by the end of this week (I'll be gone friday and saturday, so I want to wait til after that). I've already been thinking about this, but I wanted to leave a little benefit of the doubt since I've been slow a couple times myself. Also I'd rather keep the original characters since replacements hardly make sense in the story (I suppose I'll just swap them outright and pretend they've been there all along).

Sorry Ashrem - I know you want to play here, so do I. I'll go so far as to start everything over if that's what it takes. Definitely I'll have an application process for any replacements, and I'll probably give them pregens to start and let them write up their own characters during the mission (to save all the character creation time).

Krizzel

lol you need to be mean like me. If people are lax about posting and they don't have a good reason or didn't notify you ahead of time, then kick them out.

;)
 

OOC:

I'm up for whatever it takes. I could even live with starting over if that's what it takes. I think too many people have taken on WAY to many games.

I'm in 6 myself, and I regret it. Unfortunatly, I like them all and I don't want to drop any of them. :rolleyes:
 

or

If we start over, I could DM this game and not play. You'll be in Metal Joe: Vietnam though.

that'll be 5 games then - I'd have to drop another game that I'm in to do that. This DM stuff takes alot of work and time.

EDIT:

I take that back. another game and I will implode!

;)
 
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