Thaumaturge
Wandering. Not lost. (He/they)
Fixed it for you.Goken100 said:The adjective for things concerning Eladrin is Eladrin. "I speak Eladrin and I seem quite Eladrin because I am an Eladrin." See?

Thaumaturge.
Fixed it for you.Goken100 said:The adjective for things concerning Eladrin is Eladrin. "I speak Eladrin and I seem quite Eladrin because I am an Eladrin." See?
I hope not, 'cause the first thing that would happen to my characters is that they'd get co-opted as a light source...Kobold Avenger said:The eladrin movement ability, could be something that's based on the alternate form abilities all the celestial eladrin have. Something like becoming a ball of light as part of one rounds movement.
Told you so.Michele Carter said:Bruce Cordell: Melech, tiefling warlock (not infernal, naturally *snicker*)
Told us what exactly? Warlocks dont have to have infernal pacts? WOTC already told us that?Dr. Awkward said:Told you so.
I suggested that her earlier "infernal, naturally" comment was intended to poke fun at the crowd who are wailing and gnashing their teeth at the suggestion that infernal warlocks be an option for player characters. Her revisiting of the comment with additional chortling confirms it.Monkey Boy said:Told us what exactly? Warlocks dont have to have infernal pacts? WOTC already told us that?
Gloombunny said:The race is described as being distracted by shiny things.
Clearly, this Balasar guy is from an empire of kender.
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Jack99 said:Definitely Goblin then, weren't they the ones being described in 2e as easily distracted by valuables?
Willing to bet it's like the Knight's "Yo, everybody attack meeee this round!" trick.Scholar & Brutalman said:The comment about monsters wanting to attack her paladin over the wizard implies the paladin does have some sort of aggro-drawing ability.