Pilsnerquest said:Like this table, short snd sweet. How about something for a prone character or opponent.
Prone -4
rycanada said:GMs treat NPCs like PCs that always roll 10.
Odimax said:Oh, wow! I just found the spell list on your site. Is that meant to be the full write ups for the spells?
Pilsnerquest said:I was blaffled by the magic attack bonus and finally just altered my rules to state it was used for physical spell attacks (since the mage is using his mind to control the magic arrow, missile, etc., not his dexterity) and the target uses their AC for defense. However, for mind attacks by a mage (fear, mirror image, etc.) we do use it, but, the target uses a d20+Level+Mind bonus as their defense to see through or overcome the effect.
rycanada said:Ah, but in Rank20 the PCs roll a defense action, while the NPC takes 10 on an attack action. AC isn't part of Rank20 (although it's still in m20).
So it's PC's roll vs. NPC's 10, no matter what. Taking 10 is not part of Rank20's core rules - and it won't be an option, either.
PCs win ties, though, so I admit that PCs have an edge in both attack and defense situations.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.