the Jester
Legend
I don't think that smiting evil is a positive energy effect, though.
Anyhow, there's no way to ward alignment-specific damage that I know of, but it might be a cool spell- alignment ward, which would suppress all magic with an alignment descriptor... I'd prolly make it a 4th or 5th level spell.
Another option: don't let them get close- use simulacra, projected image, or anything else you can think of to stay out of reach. Throw summoned beasties at the party and exhaust their resources. Greater dispel them, let them fight and buff again for a few rounds, and greater dispel again.
Make them exhaust resources coming to you.
Anyhow, there's no way to ward alignment-specific damage that I know of, but it might be a cool spell- alignment ward, which would suppress all magic with an alignment descriptor... I'd prolly make it a 4th or 5th level spell.
Another option: don't let them get close- use simulacra, projected image, or anything else you can think of to stay out of reach. Throw summoned beasties at the party and exhaust their resources. Greater dispel them, let them fight and buff again for a few rounds, and greater dispel again.
Make them exhaust resources coming to you.