Kalendraf
Explorer
Thanks for the feedback!
Thanks for the feedback so far!
Nail wrote:
...But the gnoll druid seemed like an after thought, rather than a rivetting NPC around which the encounter was based. Sorta like: "Oh shoot, I gotta stick a cool NPC in here too, ta satisfy th' rules!"
I'm not sure why it came across that way. Gurnar was the original aspect here upon which everything else was based as I wrote this. Maybe the encounter page doesn't emphasize him enough? The character details were supposed to explain his importance, but it was tough to cram everything in there.
Nail also wrote:
And his motivation for approaching the party ("Me need silver") seems pretty weak.
The idea here was that the gnolls have been living on their own in the woods for some time and have no way to deal with this newest threat. Perhaps it seems a bit contrived, but it looked like a plausible option the gnolls might try as they find just how difficult it is to kill this hound. The silver arrow idea was from an old 1E campaign situation I remembered as I wrote this.
Nail also wrote:
The location is really not at all present here: could be the PCs camp, could be the Yeth Hound's cave....but it's not clear which the author meant ta be "the location, separatable from the PCs". This one is a good encounter...it's just not following the guidelines of this contest.
I'm very guilty of not making the location easily separable from the encounter. My bad. I didn't fully understand what was intended when I read the rules and wrote this up, and encounter info drifted into the location as a result. FYI, the location is basically "this neck of the woods" and is intended to span the entire hunting range of the Yeth Hound, so it includes the Hound's lair as well as the camp site(s). I didn't make a map since I was ill and home from work with a 103 degree fever when I was writing this and just didn't have energy to make one. I'm not looking for a mercy vote here, just explaining that I wasn't in my best state of mind as I typed this one up.
die_kluge wrote:
What I would have liked to have seen here is some follow-up plots involving the gnolls, and maybe a map to the Yeth Hound. Possibly some information on where the Yeth Hound came from would have been nice as well.
I really would have loved to include that info, but alas the 3 page limit meant something had to be cut. A background of the Hound was there in the original version before I started pruning it down. As for follow-up plots, I hoped that the information in Gurnar's description would help somewhat even though it is fairly limited.
Any additional feedback would be appreciated as well. Thanks again!
Thanks for the feedback so far!
Nail wrote:
...But the gnoll druid seemed like an after thought, rather than a rivetting NPC around which the encounter was based. Sorta like: "Oh shoot, I gotta stick a cool NPC in here too, ta satisfy th' rules!"
I'm not sure why it came across that way. Gurnar was the original aspect here upon which everything else was based as I wrote this. Maybe the encounter page doesn't emphasize him enough? The character details were supposed to explain his importance, but it was tough to cram everything in there.
Nail also wrote:
And his motivation for approaching the party ("Me need silver") seems pretty weak.
The idea here was that the gnolls have been living on their own in the woods for some time and have no way to deal with this newest threat. Perhaps it seems a bit contrived, but it looked like a plausible option the gnolls might try as they find just how difficult it is to kill this hound. The silver arrow idea was from an old 1E campaign situation I remembered as I wrote this.
Nail also wrote:
The location is really not at all present here: could be the PCs camp, could be the Yeth Hound's cave....but it's not clear which the author meant ta be "the location, separatable from the PCs". This one is a good encounter...it's just not following the guidelines of this contest.
I'm very guilty of not making the location easily separable from the encounter. My bad. I didn't fully understand what was intended when I read the rules and wrote this up, and encounter info drifted into the location as a result. FYI, the location is basically "this neck of the woods" and is intended to span the entire hunting range of the Yeth Hound, so it includes the Hound's lair as well as the camp site(s). I didn't make a map since I was ill and home from work with a 103 degree fever when I was writing this and just didn't have energy to make one. I'm not looking for a mercy vote here, just explaining that I wasn't in my best state of mind as I typed this one up.
die_kluge wrote:
What I would have liked to have seen here is some follow-up plots involving the gnolls, and maybe a map to the Yeth Hound. Possibly some information on where the Yeth Hound came from would have been nice as well.
I really would have loved to include that info, but alas the 3 page limit meant something had to be cut. A background of the Hound was there in the original version before I started pruning it down. As for follow-up plots, I hoped that the information in Gurnar's description would help somewhat even though it is fairly limited.
Any additional feedback would be appreciated as well. Thanks again!