Remathilis
Legend
The reprinting of Favored Soul in CD got me thinking...
for a while, I've been debating if the four new classes in the MHB (Favored Soul, Healer, Marshal, Warmage) were balanced for regular D&D. My concerns...
Favored Soul: good atk, all good saves, spont divine casting, energy resist, wpn foc/spec, and wings, is this too good compared to a cleric, or another spontaneous divine caster (mystic/evangelist)?
Healer: Is this thing too weak compared to a cleric and his spont/heals?
Marshal: Better buffer than the bard?
Warmage: My god, does this thing have ANY limitations? How does it learn spells (like a sorc, wiz or clr?) Does it blow sorcerer away?
General: what are your issues, concerns, experiences, and advice/tweaks to allow these classes into a pretty vanilla D&D game?
for a while, I've been debating if the four new classes in the MHB (Favored Soul, Healer, Marshal, Warmage) were balanced for regular D&D. My concerns...
Favored Soul: good atk, all good saves, spont divine casting, energy resist, wpn foc/spec, and wings, is this too good compared to a cleric, or another spontaneous divine caster (mystic/evangelist)?
Healer: Is this thing too weak compared to a cleric and his spont/heals?
Marshal: Better buffer than the bard?
Warmage: My god, does this thing have ANY limitations? How does it learn spells (like a sorc, wiz or clr?) Does it blow sorcerer away?
General: what are your issues, concerns, experiences, and advice/tweaks to allow these classes into a pretty vanilla D&D game?