Herremann the Wise
First Post
I just don't like this being represented by simplifying this lack of skill by reducing a creatures hp to 1.Because one of the orcs is a better combatant that the other?
I'm not a fan of hps in this way as you may or may not know from other threads. I prefer hps to represent something a little less abstract. Actually I prefer a dual hit point / combat point system but heh... that's for another thread.Mallus said:Why should one AD&D orc have 1HP and another 8HP?
Sort of. The games I've played in have been more where if the DM says "roll initiative" and :Mallus said:'Earned the right'? D&D is, at its core, a power fantasy. I seem to recall butchering a lot of (usually sleeping) orcs and rats and such with my low-level PC's back in the day. The butchery-at-low-levels we have always had with us (haven't we?).
"Thirty orcs run at the group": Oh crap! Fall back guys, lock the door and damn well hope it holds long enough for us to get the hell out of here!
Rather than:
"Thirty orcs run at the group": Woohoo! Minion fiends, taste my sword you heap of ****! Rarghhhhhhh!!!
I think perhaps more than anything, this hits the nail on the head [XP coming your way]. My group has lackeys and from a meta perspective hp filler, but never swathes of minions to be mown as so much wheat. Dungeons on the other hand like at the start of Raiders of the Lost Ark! Well that just gloriously pushes my buttons.Mallus said:How do you feel about dungeons?
(I'm not knocking you, I suppose one man's contrivance is another man's cherished tradition.)

We all look for different things out of an RPG game. I have my "world" in my head and I've been trying to get D&D in all its editions to fit that by basically basing it into the shape I want (unfortunately for me 4E requires even more bashing than 3E did - which was quite a bit). Minion rules are obviously one of the first things to go for me.
Best Regards
Herremann the Wise