Misc Character thread

mps42

First Post
I plan on posting a bunch of characters here that either have not been played in a while or not at all. Please feel free to pillage any that strike your fancy.

First, the first character I ever made in D&D, newly updated to d20. Yes This character started out in redbox! Here he is today:

Kalador Pald; Human Ftr2/Pal3: CR 5; ECL 5; Size M; HD 5d10+5; hp 46; Init +2; Spd 20 ft (base 30 ft); AC 21, touch 12, FF 19; BAB +5; Grapple +7; Atk: +7 melee (1d3 + 2, Unarmed), +9 melee (1d8 + 2/crit 19-20, Longsword MW), +8 (1d4 + 3/crit 19-20, Dagger); SV Fort +7, Ref +3, Will +0; AL LG; Str 14, Dex 14, Con 12, Int 13, Wis 9, Cha 11.
Languages spoken: Common
Skills and Feats: Climb -1, Concentration +3, Craft (Weaponsmith) +5, Diplomacy +2, Handle Animal +5, Heal +3, Intimidate +3, Jump -2, Knowledge (Nobility) +3, Knowledge (Religion) +3, Ride +9; Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Martial Weapon Proficiency, Mounted Archery, Mounted Combat, Point Blank Shot, Precise Shot, Shield Proficiency, Simple Weapon Proficiency, Weapon Focus.
Possessions: Coins, Heavy steel +1 shield, Chainmail +1, Longsword mw, 6 Dagger.

I purposly left off other equipment because that changes from adventure to adventure. I know Kal like an old friend adn hope he will se action again soon.
 

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Next up,

Phillipe de'atoo; Halfling Rog1: CR 1; ECL 1; Size S; HD 1d6+2; hp 8; Init +3; Spd 20 ft; AC 16, touch 14, FF 13; Grapple +3; Melee Unarmed +2 (1d2 + 2), Dagger +1 (1d4 + 2/crit 19-20); Ranged Dagger +3 (1d4 + 1/crit 19-20); SA +1 racial attack bonus with a thrown weapon; SQ +2 morale bonus on saves vs fear; SV Fort +3, Ref +6, Will +1; AL N; Str 14, Dex 16, Con 15, Int 10, Wis 11, Cha 10.
Languages spoken: Halfling and Common
Skills and Feats: Balance +5, Climb +7, Decipher Script +2, Disable Device +4, Hide +11, Jump +6, Listen +4, Move Silently +9, Open Lock +7, Search +4, Spot +4, Swim +3, Tumble +7; Armor Proficiency (Light), Point Blank Shot, Simple Weapon Proficiency.
Equipment: Backpack, Coins, 10 Dagger, Leather, Traveler's outfit, Whetstone, Waterskin, Thieves' tools, Bedroll, Flint and steel.
 

Lor Calvert; Human Ftr1: CR 1; ECL 1; Size M; HD 1d10+2; hp 12; Init +1; Spd 30 ft; AC 15, touch 11, FF 14; BAB +1; Grapple +3; Melee Unarmed +3 (1d3 + 2), Longsword +4 (1d8 + 2/crit 19-20); Ranged Shortbow +3 (1d6 + 1/crit x3); SV Fort +4, Ref +1, Will +1; AL LG; Str 15, Dex 13, Con 14, Int 10, Wis 12, Cha 10.
Languages spoken: Common
Skills and Feats: Climb +1, Handle Animal +3, Jump +1, Knowledge (Nature) +1, Listen +2, Profession (Other) +2, Ride +2; Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Combat Reflexes, Martial Weapon Proficiency, Point Blank Shot, Shield Proficiency, Simple Weapon Proficiency, Weapon Focus.
Equipment: Coins, Studded leather, Light wooden shield, Longsword, Shortbow, 20 Arrow melee.
 

Kerrick Vitrial; Human Sor1: CR 1; ECL 1; Size M; HD 1d4+1; hp 8; Init +2; Spd 30 ft; AC 12, touch 12, FF 10; Grapple +0; Melee Unarmed +0 (1d3), Dagger +0 (1d4/crit 19-20), Mace, heavy +0 (1d8); Ranged Dagger +2 (1d4/crit 19-20), Crossbow, light +2 (1d8/crit 19-20); SV Fort +1, Ref +2, Will +1; AL N; Str 10, Dex 14, Con 12, Int 10, Wis 8, Cha 15.
Languages spoken: Common
Skills and Feats: Craft (Alchemy) +1, Bluff +4, Concentration +5, Knowledge (Arcana) +2, Profession (Brewer) +0, Profession (Scribe) +0, Spellcraft +1; Simple Weapon Proficiency, Still Spell, Toughness.
Sor Spells Per Day: 5/4.
Spells Known: Light, Ghost sound, Mage armor, Mage hand, Ray of frost, Shield.
Equipment: Backpack, Bolts (50), Coins, Light crossbow, Dagger, Belt pouch, Common lamp, Flint and steel, Bedroll, Heavy mace, Traveler's outfit, Waterskin.
 

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