Psion
Adventurer
Playing with the Seventh Sanctum action film plot generator turned up this plot sketch for me:
In a world of war, a witch-hunter and a computer programmer search for freedom and fight lawlessness.
I immediately thought to myself "that sounds like a neat d20 modern plot idea." But yet, it doesn't sound like d20 modern for one reason: I typically picture d20 modern being on a world that is, on the surface, Earth. Of course, that is terribly limiting. I know if you constrain yourself to never changing overt structures of a world, many plot and background possiblities are extinguished.
It occurs to me that perhaps I (we?) need a more casual attitude about setting to give it what it is missing that D&D has -- to wit, a certain amount of GM freedom.
Does anyone run their d20 modern game in a world that is decidedly different from Earth, but has enough commonalities that familiar chargen bits still apply?
In a world of war, a witch-hunter and a computer programmer search for freedom and fight lawlessness.
I immediately thought to myself "that sounds like a neat d20 modern plot idea." But yet, it doesn't sound like d20 modern for one reason: I typically picture d20 modern being on a world that is, on the surface, Earth. Of course, that is terribly limiting. I know if you constrain yourself to never changing overt structures of a world, many plot and background possiblities are extinguished.
It occurs to me that perhaps I (we?) need a more casual attitude about setting to give it what it is missing that D&D has -- to wit, a certain amount of GM freedom.
Does anyone run their d20 modern game in a world that is decidedly different from Earth, but has enough commonalities that familiar chargen bits still apply?