So my group is dealing with an evil monastery of evil monks (The party came up that they are the exiles of other monasteries). And it got me wondering about the various types of unarmed warriors of fantasy in order to have some variety in opponents. I first thought starting with the subclasses, but the majority of their mechanics are a bit much to use as a dm and statwise there are mostly the same.
So I opted to Abilty Scores pairs. D&D monks traditional Dexterity and Wisdom. What could other pairs be?
Archetype: Classic Monk
Abilty Scores: Dexterity and Wisdom
Monster Role: Skirmisher
Description: The traditional speedy monk with a mystical tint to them
Actions: Unarmed strike, Quarterstaff, Dart
Archetype: Mystic Monk
Abilty Scores: Wisdom and Constitution
Monster Role: Controller
Description: The traditional wise old monk with more mysticism and ki focus
Actions: Quarterstaff, Ki Blast, Stunning Fist
Archetype: Boxer/Pugilist
Abilty Scores: Strength and Constitution
Monster Role: Soldier
Description: Big tough stand up brawler
Actions: Unarmed strike, Uppercut
Archetype: Pro Wrestler
Abilty Scores: Strength and Charisma
Monster Role: Brute
Description: Wrestler with power and confidence
Fighting Style: Unarmed Strike, Powerslam, Taunt
Archetype: Assassin/Ninja
Abilty Scores: Dexterity and Intelligence
Monster Role: Lurker
Description: fantasy Ninja with light weapon use
Actions: Dagger, Poisoned Dart, Ray of Sickness
So I opted to Abilty Scores pairs. D&D monks traditional Dexterity and Wisdom. What could other pairs be?
Archetype: Classic Monk
Abilty Scores: Dexterity and Wisdom
Monster Role: Skirmisher
Description: The traditional speedy monk with a mystical tint to them
Actions: Unarmed strike, Quarterstaff, Dart
Archetype: Mystic Monk
Abilty Scores: Wisdom and Constitution
Monster Role: Controller
Description: The traditional wise old monk with more mysticism and ki focus
Actions: Quarterstaff, Ki Blast, Stunning Fist
Archetype: Boxer/Pugilist
Abilty Scores: Strength and Constitution
Monster Role: Soldier
Description: Big tough stand up brawler
Actions: Unarmed strike, Uppercut
Archetype: Pro Wrestler
Abilty Scores: Strength and Charisma
Monster Role: Brute
Description: Wrestler with power and confidence
Fighting Style: Unarmed Strike, Powerslam, Taunt
Archetype: Assassin/Ninja
Abilty Scores: Dexterity and Intelligence
Monster Role: Lurker
Description: fantasy Ninja with light weapon use
Actions: Dagger, Poisoned Dart, Ray of Sickness

