Monks finally get even?

Sejs said:
Assuming they flurry (a better option than including the slam, at this point) and both attacks hit, you'd be looking at 10-50 damage not counting possible strength modifier.

Which is ridiculous for a 6th level character, frankly. But there you have it.
Is it bad that I had a third level character (now fourth level, almost fifth) that could reliably do 18 to 30 points of damage, minimum of 65 on a crit?
 

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ValhallaGH said:
Is it bad that I had a third level character (now fourth level, almost fifth) that could reliably do 18 to 30 points of damage, minimum of 65 on a crit?

*shrug*

Do you need my approval to play the game? :p
 



Sejs said:
Also of note: as ValhallaGM pointed out, a battlefist isn't something you nip down to the corner store and pick up - it's a 2600gp magic item. Something to bear in mind.

Other point. After level 12 the monk's unarmed damage will no longer advance. They're walking around with an effective +8 (+4 feat, +4 belt) to their monk level for the purpose of calculating unarmed strike damage, and the table for such stops dead at 20th and does not advance even in epic levels.
WOuld it not be more like 11th lvl as the belt gives +5 not +4. Plus would the amount of damage one could do at that level be more or less equal than a straight fighter?

Thanks for the help with the above!

-Blood
 

Aha, +5 on the belt - so it is. Thanks for pointing that out. :)

Compared to a straight fighter? Hmm, let's see here. You could try to monkey grip a large greatsword and hope you have a friendly spellcaster on hand to enlarge person you every fight. That'd start to get you up there. Though to be fair I'd dub that as equally ridiculous in terms of damage output. :p

Standard fighter I'd put closer toward the end of the spectrum that looks like: decent str, +2 greatsword (or +1 flaming, etc), weapon spec for an additional +2, and some power attack.
 



Plus would the amount of damage one could do at that level be more or less equal than a straight fighter?

Why should a monk be even with a fighter at the same level in the damage department?


The monk has a ton of other abilities/immunities that the fighter don't. I would be sorely disappointed if the fighter couldn't outdamage and outfight the monk.
 

Well with the posted build, a 11th level monk would be doing 6d8 points of damage per strike and that is without enchantments on the battlefists or str damage.
11th Level Monk w/ SUS & Monk's Belt: 2d10
Battle Fist: 4d8
INA: 6d8

But on some enchantments, combine that with Flurry, and I think you have a very effective front line tank. No?

-Blood
 

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