And yet another person chooses to judge an epic game without bothering themselves to read it. Thanee, I haven't seen an event progress the way you describe even ONCE since the Exodus began.Thanee said:[...]
Quickened Mordenkainen's Disjunction ...
"Oh, but my epic shield of super-charged spell-annihilation kicks your MD into the void!"
Bye
Thanee
For one - Mordenkainen's Disjunction doesn't work the way the books describe it; in an Arena - epic or not - that'd be a broken spell, in a big way: you lose all incentive NOT to cast it, since your payoff is not tied to the value of your opponent's equipment.
For two: I've built the "quickened spell monger" myself (under 3.0 rules, before 3.5 had even been released, actually), and it wasn't really worth it. Sure, you TOO can fire off spells at hyper speed. But frankly ... there're often BETTER things to do with your Epic feat options, than burn them for lots of Multispell feats.
To pull off a Quickened Timestop takes 13th level slots - 12th level, if you have 10 levels of Incantatrix. That's three epic feats.
To pull off the sort of quickened spell chain you're talking about, would take one epic feat per additional quickened spell.
At 25th level, one simply does not HAVE that many epic feat opportunities available to him. Best case, you could have ONE multispell, and the three Increased Spell Capacities, if you go Wiz(10)/Incantatrix(15).
But there are far better things to do with those epic feats, if you're an incantatrix - PGFR includes several epic feats of especial interest to an Incantatrix, in fact they each improve specific Incantatrix class abilities.
If you're convinced that the mage has nothing to worry about, then put yoru money where your mouth is. ^_^ I'll build an ECL25 monk with the Vow of Poverty, and face you - heck, we'll make it especially advantageous terrain for the wizard, and put it in the Void (an arena in the Astral plane, so one spell per round is quickened for free ... and hte monk's enhanced speed won't matter diddly, since speed is purely a function of intelligence, giving the Wizard ANOTHER advantage).
Talk is fine, but actions are better.