Re: Re: Re: Re: Re: Re: Monster Advancement and CR
Crothian said:
Take a look at the Collassal Scorpion and it's CR. It's going to be about as tough as the creature being proposed. If you get caught in melee with it, one is going to get killed. But they have very little ability to deal with a smart, resourceful party.
CR 12 sounds about right.
Not quite. The
Fiendish t-rex is slightly deadlier than a common Colossal scorpion (and by common, I mean no templates or alterations to its stats in the MM).
Colossal scorpion only has 416 hp. His fiendish t-rex detailed above has 522 hp. Using the WotC CR guesstimator (Dragon 276 or my site) this automatically puts its CR above the Colossal scorpion's CR by a few points.
Also- Fiendish automatically adds to the CR (in this case a +2).
Fiendish t-rex has : improved grab, swallow whole, scent, smite good, darkvision 60 ft, cold and fire resistance (20), damage reduction 10/+3, SR 25
Colossal scorpion has: improved grab, squeeze, poison, vermin
If you use the CR guesstimator that WotC published the Colossal scorpion actually comes out to be way higher on the CR scale than it is listed.
Colossal Scorpion:
1- avg hp/4.5: 416/4.5 = 92.4
2- add +1 or +2 for each SA and SQ: +1 for poison, +1 for improved grab, +1 for squeeze, +1 for vermin = +4 total. So total result is 96 (92.4 + 4)
3- Divide result by 3 to get CR: 96/3 = 32
Obviously it isnt listed at CR 32, but using the guesstimator there ya go.
Now for the Fiendish t-rex:
1- 522/4.5 = 116
2- +1 improved grab, +2 swallow whole, +1 scent, +1 smite good, +1 darkvision 60 ft, +2 cold and fire resistance (20), +2 damage reduction 10/+3, +2 SR 25. Total bonuses = +12. Total result is 128.
3- 128/3 = 42
So- slightly more powerful.
Perhaps CR 21 or 22 is too high. If you divide by 32 by 2.909 you will get the CR 11 the colossal scorpion is listed as. Divide the 42 (for the fiendish T-rex) by 2.909 to get CR 14 (then add +2 for the Fiendish template).
So- CR 16 sounds better.