jacktannery
Explorer
Have you guys seen this: http://surfarcher.blogspot.ie/2013/08/d-next-monsters-part-8-putting-it-all.html It looks pretty easy to be honest.
I can't imagine a D&D Next monster builder's guide needing to take up more than a few pages. It basically has two parts:
To make sensical stats for a creature:
Number of Hit Dice based on level of characters you want to be able to fight it
Size of Hit Dice based on role/size
Attack bonus by ability and training
Damage by weapon (multiplied by size)
Special abilities (use spells as guidelines if you're lost)
To determine what level/XP value a creature is:
A level X creature should have Y hit points and deal Z damage
Special abilities are worth a certain amount
And then you can approach it from whichever direction you want.
Have you guys seen this: http://surfarcher.blogspot.ie/2013/08/d-next-monsters-part-8-putting-it-all.html It looks pretty easy to be honest.