The_Gneech
Explorer
Well, I'm afraid I'm gonna have to disagree with pretty much everything you said.
The fluff is what makes a monster interesting! A stat block is not a neat encounter, it's just a pile of numbers.
Wow, way to be insulting, dude. And what the flying heck could Knowledge checks and treasure have to do with the minis game?
Are you on drugs?
I like the new monster format. I like having a wealth of information and a context for a creature as well as an interesting encounter I can just plug right into my game. Being lazy, I work two jobs and have about two, maybe three hours to prepare for any given session, so I have to use all the lazy-person resources I can get.
-The Gneech
Razz said:Sorry, but the new stat block and the numerous amount of info on a creature is just too much information. I'd rather have more monsters than more fluff. Some of it is useful, Ecology for instance.
The fluff is what makes a monster interesting! A stat block is not a neat encounter, it's just a pile of numbers.
Razz said:Knowledge checks (DMs are now too lazy to be a little creative in assigning a DCs and information on the fly?), and Sample Encounters?
Which leads to the course WotC has been taking with its books lately: They're writing more and more material for lazy people. Adventures, Knowledge checks, Sample NPCs, and now Sample Encounters and Typical Treasure? Or is this something to make the D&D Minis game easier?
Wow, way to be insulting, dude. And what the flying heck could Knowledge checks and treasure have to do with the minis game?
Razz said:But let's not go off topic. I'm curious as to how others think of the new monster format. Obviously, we're going to have 3-4 pages per monster, which leaves us with, what, 50 new monsters? Blech, my money can be better spent elsewhere. I'd rather have more monsters, less crappy material I won't ever use than vice versa.
I like the new monster format. I like having a wealth of information and a context for a creature as well as an interesting encounter I can just plug right into my game. Being lazy, I work two jobs and have about two, maybe three hours to prepare for any given session, so I have to use all the lazy-person resources I can get.
-The Gneech


