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D&D (2024) Monster Manual Giants Video!

Giants are, traditionally, pretty boring enemy types. they are big, and hit hard and can take a lot of punishment. Hopefully they give them pretty interesting options, from flinging PCs across the battlefield to thunderwave clapping ands so on.
I guess you’re kinda late to the party, but we have Bigby Presents: Glory of the Giants. It has awesome lore and cool stat blocks for giants in a book al about them.

I guess the giants in the MM will see some changes too.
 

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I guess you’re kinda late to the party, but we have Bigby Presents: Glory of the Giants. It has awesome lore and cool stat blocks for giants in a book al about them.

I guess the giants in the MM will see some changes too.
That book came out during my "WotC sabbatical." i should take a look. Fizban's is probably my favorite WotC book of the 5E era outside of E:RftLW
 


I had thought that was always the case anyway, having a second troll pop-up to join its regenerating sire was always a fun 'got ya'
One of my favorite old traps I used to use was a room with a bunch of jars holding troll parts. When the PCs enter, the door slams and locks behind them and the jars drop to the ground shattering. Over the course of a few rounds, the troll parts inside crawl back together.
 

The creature type Giant, I think can technically mean an Elemental that is native to the Material Plane with strong ties to the Border Ethereal Plane.

This definition can mean that even Tiny Chwinga can gain the Giant type.

This would put the finger on animistic tropes from various cultures.

Where Elementals are more the substances of Fire, Water, Earth, and Air, the Giants are moreso the aspects of living nature, Sunlight, Rain, Soil, and Weather as beings personifying a specific phenomenon within landscape, skyscape, or seascape, and the with personalities.
 

The creature type Giant, I think can technically mean an Elemental that is native to the Material Plane with strong ties to the Border Ethereal Plane.

This definition can mean that even Tiny Chwinga can gain the Giant type.

This would put the finger on animistic tropes from various cultures.

Where Elementals are more the substances of Fire, Water, Earth, and Air, the Giants are moreso the aspects of living nature, Sunlight, Rain, Soil, and Weather as beings personifying a specific phenomenon within landscape, skyscape, or seascape, and the with personalities.

Dwarfs can finally be Giants too
 


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