covaithe
Explorer
Round 7
The circus has a better round, causing the dragon to roar in pain several times and mostly recovering from their fear. (ooc: shifty, skull, red, and mort all hit; total 25 damage and 5 ongoing fire)
The dragon swipes at Kalad, more feebly this time, crumbling a zombie in the process. Another bunch of zombies run forward, milling about in confusion.
(ooc: The dragon takes 5 ongoing fire. It recharges the breath weapon. It attacks Kalad with claws again, hitting once. PZ1 lurches to the rescue and is destroyed; Kalad takes 3 damage. That triggers the zombies' readied action as stated, and they fill in behind. The dragon saves vs ongoing fire.)
Initiative
Shifty the Adept 58/58 <== You're up
Skull Lord 30/45, 10 cold resist, +2 def tsnt
Zingy the Mote dead
Mortimer the Thrall 1/1
Ringmaster Red 123/128, +6 to next attack vs. dragon
Pack Zombie 9 1/1, -2 to attacks (save ends)
Pack Zombie 10 dead
Pack Zombie 11 1/1
Pack Zombie 12 1/1
Pack Zombie 1 1/1
Pack Zombie 2
Pack Zombie 3 1/1
Pack Zombie 4 1/1
Pack Zombie 5 1/1
Pack Zombie 6
Pack Zombie 7 1/1
Pack Zombie 8 1/1
Kalad The Paladin 19/54, bloodied, 10 cold resist
Perky the Arcanist 46/46
Dragon 333/408
Gibberling Bunch dead
Zones in effect:
Resources used:
Ringmaster Red: Call of the Grave, Fireball
Kalad: AP, Sacred circle, Divine Strength
Shifty: healing burst
Dragon: APx2, breath weapon, frightening presence
[sblock=map]
[/sblock]
The circus has a better round, causing the dragon to roar in pain several times and mostly recovering from their fear. (ooc: shifty, skull, red, and mort all hit; total 25 damage and 5 ongoing fire)
The dragon swipes at Kalad, more feebly this time, crumbling a zombie in the process. Another bunch of zombies run forward, milling about in confusion.
(ooc: The dragon takes 5 ongoing fire. It recharges the breath weapon. It attacks Kalad with claws again, hitting once. PZ1 lurches to the rescue and is destroyed; Kalad takes 3 damage. That triggers the zombies' readied action as stated, and they fill in behind. The dragon saves vs ongoing fire.)
Initiative
Shifty the Adept 58/58 <== You're up
Skull Lord 30/45, 10 cold resist, +2 def tsnt
Mortimer the Thrall 1/1
Ringmaster Red 123/128, +6 to next attack vs. dragon
Pack Zombie 9 1/1, -2 to attacks (save ends)
Pack Zombie 11 1/1
Pack Zombie 12 1/1
Pack Zombie 1 1/1
Pack Zombie 3 1/1
Pack Zombie 4 1/1
Pack Zombie 5 1/1
Pack Zombie 7 1/1
Pack Zombie 8 1/1
Kalad The Paladin 19/54, bloodied, 10 cold resist
Perky the Arcanist 46/46
Dragon 333/408
Zones in effect:
- burst 3 around O29: the circus gets +1 AC
- undead allies within 2 of Skull Lord get regeneration 5 and +2 to saves
- all allies within 5 of Gnome arcanist have concealment
Resources used:
Ringmaster Red: Call of the Grave, Fireball
Kalad: AP, Sacred circle, Divine Strength
Shifty: healing burst
Dragon: APx2, breath weapon, frightening presence
[sblock=map]
